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#Halo

9/12/2012 12:59:01 AM
18

Didn't the same thing happen, kinda?

I've been wondering this for a while now, and I can't find another thread that discusses this, but I care about it enough to ask since Jorge was my favorite Spartan on Noble Team. Technically, Jorge is MIA, since what happened to John-117 aka Master Chief is extremely similar, and since we were inside the ship that the chief was on we know he is MIA, so let's look at this. Master Chief was traveling in a UNSC ship through a slip-space portal created by the Ark portal on earth. It closed while the back half of the ship was still within the portal, causing the back half of the ship to travel to an unknown location through Slip-space. Jorge detonated a slip-space "bomb" on board a covenant ship to destroy it. In reality, this "bomb" was a slip-space drive that was not fastened to the ship properly, causing it to teleport a chunk of the ship to a random place in slip-space. So let's take a few things into account. Jorge had Covenant on the ship with him, but with the loss of power to that chunk of the ship, the ship would have depressurized, causing all but some suited up elites to die. John had a cryo tube to rest in, but if anything is to be taken from the Legendary ending, he didn't use it for very long before he had to wake up. Who's to say that Jorge didn't accidentally teleport somewhere that help was nearby, relatively speaking. Just my thoughts on this, if you have any information that discounts this, feel free to let me know.

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  • [quote][b]Posted by:[/b] Spartan1995324 Actually 343i CAN change the work if they wanted to. The only way Halo would have something as retarded as Johnson being alive is if 343i listened to people like yourself. Even if Jorge survived the "explosion" there are a few issues that have already been brought up. 1) He didn't have his helmet on so he either he dies from radiation or lack of oxygen in space 2) Even if he did have his helmet on, he doesn't have a supply of water or food. There are also no cryo tubes on the ship. 3) Either the Covenant equipped for space (e.g. Elite Rangers) kill him or he kills them and once again dies due to lack of water and oxygen. He COULD eat the covies, but the human body can only last about 2 weeks without water. So either Jorge died heroically, or he died a long and painful death. Which is it?[/quote] Well first off I don't appreciate being insulted. There is no need to get petty. I understand that 343i can change Halo as they control the Halo universe now, I am just saying that Bungie have control over the original cut of Reach and thats the cut that I respect. As for Jorge surviving the explosion.... think about it. The Corvette he was on, Ardent Prayer, wasn't cut in half by the slipspace bomb. The Long Night of Solace was cut in half and the Ardent Prayer was inside that exploding wreckage. The Corvette would have made it in one-piece, let alone to mention we don't know if Jorge put his helmet back on. Oh and the Pelican itself still has a functioning slipspace drive too. So Jorge, if he survived, would have access to TWO slipspace systems. He is almost certainly dead. The point is that there is that slim chance that he somehow survived. We saw Kat get her brain scrambled and we saw Emile get stabbed to death, but we didn't see what happened to Jorge.

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  • [quote][b]Posted by:[/b] flamedude Only Bungie know the answer to Jorges death as they created Halo Reach, 343i can do whatever they like with future Halo storylines but they can't retroactively change the work that Bungie did and expect us to swallow it. Otherwise we're going to get Johnson alive again, Captain Keyes turns up wiping gunk out of his hair and the Chief suddenly has nanobots in his armor and can...... oh wait that one already happened.[/quote]Actually 343i CAN change the work if they wanted to. The only way Halo would have something as retarded as Johnson being alive is if 343i listened to people like yourself. Even if Jorge survived the "explosion" there are a few issues that have already been brought up. 1) He didn't have his helmet on so he either he dies from radiation or lack of oxygen in space 2) Even if he did have his helmet on, he doesn't have a supply of water or food. There are also no cryo tubes on the ship. 3) Either the Covenant equipped for space (e.g. Elite Rangers) kill him or he kills them and once again dies due to lack of water and oxygen. He COULD eat the covies, but the human body can only last about 2 weeks without water. So either Jorge died heroically, or he died a long and painful death. Which is it? [Edited on 09.12.2012 9:16 PM PDT]

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  • It's not the only logical outcome but thats your opinion ajw and you're entitled to it. We simply don't have a clear answer to this mystery and I don't count 343is declaration as gospel. Personally I think the slipspace bomb simply moved the contents of the slipspace bubble to another location thus destroying the LNoS. This is how slipspace drives work or every time a ship jumped it would be destroyed. I get your point on the slipspace portal having to be at the front of the ship..... but I'm just completely convinced thats how they work. Watching the scene in Reach where Cat talks about her plan she clearly says that the slipspace drive destroyed the ship because it teleported half the ship away, end of H3 style, rather than a slipspace rupture tearing the ship to pieces. Only Bungie know the answer to Jorges death as they created Halo Reach, 343i can do whatever they like with future Halo storylines but they can't retroactively change the work that Bungie did and expect us to swallow it. Otherwise we're going to get Johnson alive again, Captain Keyes turns up wiping gunk out of his hair and the Chief suddenly has nanobots in his armor and can...... oh wait that one already happened.

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  • [quote][b]Posted by:[/b] flamedude [quote][b]Posted by:[/b] DecepticonCobra Jorge was confirmed dead by 343 Industries.[/quote] Really? Well thats disappointing, especially as the developer commentary by Bungie said that he was genuinely MIA rather than dead for certain. Typical 343i nonsense.[/quote] How is it nonsense when it's the only logical outcome? The epicentre of the detonation was inside the Ardent Prayer. Slipspace tears space open, in every other iteration of a slipspace transaction has the portal open at the [i]bow[/i] of the ship rather than inside it - which surely [i]must[/i] be for a reason because if slipspace could open up from within a ship and safely transport it then humanity, the Covenant and the Forerunners have just been being completely inefficient. If the "edges" of the slipspace portal sheared through the LNoS like butter, then they'd have had to tear through the Corvette too, utterly destroying it and anything inside. Jorge had no helmet on, he'd have been exposed to vacuum and radiation. Even if he managed to get it back on, MJOLNIR Mark V has about 80 minutes of oxygen. Slipspace transactions can take weeks/months, especially since it's a UNSC drive. Jorge had accepted he was going to die, his purpose in the story was fulfilled. This brings me to my next point... Thematically, Reach was ALL ABOUT Spartans dying in order to try and save Reach and Jorge is the perfect example of that since a number of the other deaths just didn't fit that effect. [quote][url=http://www.1up.com/news/bungie-explains-halo-reach-ending]"Well, the game's a tragedy overall. We wanted to tell the story of the Spartans sacrificing everything they had..."[/url][/quote] Keeping Jorge alive would only bastardise Reach [i]more[/i] than it already was... [Edited on 09.12.2012 8:36 AM PDT]

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  • A few points: [b]Super Carrier[/b]: Did it really [i]explode[/i] enough to damage the Corvette? The remaining parts only burned and fell to Reach, there weren't any explosions strong enough to deform the ship. [url=http://youtu.be/iIzdZGMeC_4]Video[/url]. [b]Food:[/b] Is it too much to assume that there were any rations tucked in somewhere in the Pelican? [b]Electromagnetic Pulse[/b]: Was there an inward one, and would it have messed with the Corvettes shield doors in the hangar, causing all the air to slip out? Was the [i]igniting[/i] [url=http://youtu.be/GSgGBrrgvek]jolt[/url] strong enough to kill? [b]Where:[/b] Where did they go? Into a star, or just somewhere else? [b]Mentality:[/b] Did Jorge want to die, would he continue to struggle if he survived the rupture? [b]343i confirming his death:[/b] Gah, meta explanation, cheap. So 343i, of what did he die; which of the reasons posted on this thread lead to his death, or was it something else? [Edited on 09.12.2012 4:14 AM PDT]

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  • 0
    If he survived the slipspace jump, food would not be a problem. He could eat the Covenant that were killed on board :/ Omnomnom Elite meat!

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  • [quote][b]Posted by:[/b] DecepticonCobra Jorge was confirmed dead by 343 Industries.[/quote] Really? Well thats disappointing, especially as the developer commentary by Bungie said that he was genuinely MIA rather than dead for certain. Typical 343i nonsense.

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  • [quote][b]Posted by:[/b] DecepticonCobra Jorge was confirmed dead by 343 Industries.[/quote] Well, that's a /thread

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  • Jorge was confirmed dead by 343 Industries.

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  • Jorge wasn't in the Super Carrier that got destroyed via the slipspace bomb. Jorge was in a fully intact (minus engines) Covenant Corvette that was within the Super Carrier. If Jorge survived the jump his situation would be this; -Inside Covenant Corvette that had most (if not all) Covenant forces eliminated -Corvette has its own slipspace drive -Corvette is inside the mid section of the Long Night of Solace super carrier, which itself would have been exploding Issues for Jorge if he survived; -The Super Carrier would be exploding -Covenant Corvette had its engines destroyed by Noble Six -Possible Covenant forces still on Corvette I'd say he is dead, it's just not 100% certain just in the same way that James' death isn't 100% certain. Jorge and James are genuinely MIA.

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  • [quote][b]Posted by:[/b] BubbaBishop21 John had a cryo tube to rest in, but if anything is to be taken from the Legendary ending, he didn't use it for very long before he had to wake up.[/quote]And if anything is to be taken from Halo 4, it's that Chief has been in there for 4 years. Halo 4 takes place 4 years after Halo 3.

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  • [quote][b]Posted by:[/b] UphillMercury Jorge is quite dead. Firstly, he wasn't wearing his helmet, which means his suit would not have been sealed, and thus not pressurized. [u][b]Thus, the vacuum of space would cause him to pop like a bubble in a matter of seconds[/b][/u]. Secondly, should he have managed to put his helmet on, the slipspace rupture would have caused him to be ripped apart at the molecular level. Thirdly, even if he managed to survive thus far, the amount of radiation from the slipspace rupture would have caused him to die from severe radiation sickness, regardless of the shielding properties MJOLNIR has. [/quote] Off topic: This is actually not true. Experiments have been done and vacuums do not cause an exposed body to explode. If for some reason a human were exposed to the vacuum of space the would die from lack of oxygen, not from any pressure related issue.

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  • [quote][b]Posted by:[/b] DarkestSeptagon No, Jorge is dead. It's a slipspace [b]Bomb[/b] it destroyed the ship. Let's say it isn't a bomb ok, let's say it's a regular slipspace drive. Jorge would still be dead. Jorge is standing next to the drive when it is activated, drives produce massive amounts of radiation. Enough to kill Jorge. Also slipspace jumps take months, Jorge would die from starvation or from the remaining crew.[/quote] [quote][b]Posted by:[/b] BubbaBishop21 . As for the radiation, Spartans have survived being in the blast radius of a HAVOK nuke[/quote] When did this happen? [quote] Spartans don't require as much food or water[/quote] I highly doubt this, Spartans are as much human as we are. They require the same amout of nutrition and water as a grown man would need.

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  • OP, you have to understand that slipspace is not a forgiving place for people. The drive itself was radioactive, and, when it was attached to the Pelican dropship, unshielded. Furthermore, the radiation present in slipsiace is significantly higher than a nuclear warhead, and the exposure time would be much longer. [i]If[/i] Jorge somehow managed (by some miracle) [i]not[/i] to get ripped apart by the reentry, he would be exposed to so much radiation that radiation sickness would be inevitable. And, just to reiterate that he almost certainly died during the reentry into normal space, consider Operation: FIRST STRIKE. Even though the Spirit used survived the reentry, it was sustained severe structural damage,and was unable to reenter slipspace, despite its heavy structural reinforcements. The odds of someone in just a suit of armor surviving are astronomically slim, if any. The only reason slipspace drives work in the first place is due to very careful engineering, calibrating, and installing; none of which were present during Operation: UPPERCUT. [Edited on 09.11.2012 6:03 PM PDT]

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  • [quote][b]Posted by:[/b] UphillMercury Jorge is quite dead. Firstly, he wasn't wearing his helmet, which means his suit would not have been sealed, and thus not pressurized. Thus, the vacuum of space would cause him to pop like a bubble in a matter of seconds. Secondly, should he have managed to put his helmet on, the slipspace rupture would have caused him to be ripped apart at the molecular level. Thirdly, even if he managed to survive thus far, the amount of radiation from the slipspace rupture would have caused him to die from severe radiation sickness, regardless of the shielding properties MJOLNIR has. [/quote] same as last post for the most part, but a couple add ons If the rupture would have caused molecular destabilization, then theoretically it cannot be used in any way, shape, or form, as a sub molecular force would rip apart any barrier placed to prevent it from occurring. As for his helmet, you got me there. thanks for solving things

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  • [quote][b]Posted by:[/b] DarkestSeptagon No, Jorge is dead. It's a slipspace [b]Bomb[/b] it destroyed the ship. Let's say it isn't a bomb ok, let's say it's a regular slipspace drive. Jorge would still be dead. Jorge is standing next to the drive when it is activated, drives produce massive amounts of radiation. Enough to kill Jorge. Also slipspace jumps take months, Jorge would die from starvation or from the remaining crew.[/quote] I have to argue that a little. It wasn't a bomb at all, it's just the word they used to describe it. It just teleported a chunk of the ship. As for the radiation, Spartans have survived being in the blast radius of a HAVOK nuke, and any more radiation than that would be uncontainable on ships of that size. as for the slipspace jump, Spartans don't require as much food or water, and Jorge had several working weapons with him, so a few elites that happened to be suited up for no atmosphere are unlikely to kill him. John made it out of situations far more difficult in that regard.

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  • Jorge is quite dead. Firstly, he wasn't wearing his helmet, which means his suit would not have been sealed, and thus not pressurized. Thus, the vacuum of space would cause him to pop like a bubble in a matter of seconds. Secondly, should he have managed to put his helmet on, the slipspace rupture would have caused him to be ripped apart at the molecular level. Thirdly, even if he managed to survive thus far, the amount of radiation from the slipspace rupture would have caused him to die from severe radiation sickness, regardless of the shielding properties MJOLNIR has.

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  • No, Jorge is dead. It's a slipspace [b]Bomb[/b] it destroyed the ship. Let's say it isn't a bomb ok, let's say it's a regular slipspace drive. Jorge would still be dead. Jorge is standing next to the drive when it is activated, drives produce massive amounts of radiation. Enough to kill Jorge. Also slipspace jumps take months, Jorge would die from starvation or from the remaining crew. [Edited on 09.11.2012 5:34 PM PDT]

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