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#Halo

2/28/2012 3:25:19 AM
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343 Ruined Halo Reach.

The new maps suck, and so do the ones they've edited and so do the gametypes. Armor lock is under-powered, the Magnum is OP, and they've almost ruined Alpha Zombies. Sword Base is a shell of it's former self, and ALL of the maps they've edited, to be frank, are the -blam!-iest things I've ever played on. They are either not able, or not willing to make new FREE maps, are killing the maps that exist, and are slowly killing Halo. Their biggest mistake? Listening to you guys. You don't know anything about game developing, but they chose to listen to you. Big Mistake. The game was FINE, until 343. Alpha zombies was the only thing good added to the game, ever. And everyone online sucks anyways, because everyone that used to post here started playing halo. I play the game for Alpha Zombies and Custom Games. It's very, very sad that this has happened. Expectations are low for Halo 4. Anything else you want to bring on the table? inb410yearoldwantingto1v1me inb4whatsyourK/D inb4reachtards inb4callingmeafloodtard EDIT You idiots have been bumping and arguing in this thread for almost six months. So I'll go ahead and edit the OP with DETAILS It took me less than five minutes to write the OP It's been some time since I originally made the OP And I have come to the following conclusion The Title update sucks :O The maps suck You guys suck 343 sucks And what's left of the Halo Online community sucks :0 The Title update killed Reach. [u] WHY I DO NOT LIKE THE TITLE UPDATE [/u] The hitboxes are stupid The grenades are mini-nukes The DMR is basically a slightly-less powerful sniper rifle Armor lock The maps suck, even if they're not directly linked to the title update It is going to remove several playlists I enjoy (At least I wouldn't have to play those god-awful maps if there was a COMMUNITY playlist) It HAS removed several playlists I enjoyed Pistol is OP Armor lock is HORRIBLY Under-powered The duration of Armor Camo was reduced Shield Bleed through (WTF) Bloom was reduced (DOUBLE WTF. I'm tired of getting spammed by pricks with the DMR) They Removed Sword block. melee beatdowns require 3 full blows Zero Bloom is horrible. It completely throws off the balance of the Halo Reach sandbox. The DMR becomes a full-blown power weapon, and the Needle Rifle is even stronger. Personally, I still find that 85% bloom causes all the same problems as Zero Bloom PLEASE don't talk to me about "REAL Halo" (2001 vet reporting in) Also, if you want to Have Halo Reach be like Combat Evolved or 3.. THEN PLAY MOTHER-blam!- COMBAT EVOLVED OR 3 Because if you -blam!- and moan about Reach, and view Halo 4 as a solution? Then quite frankly, you are stupid. [Edited on 08.11.2012 11:29 AM PDT]
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#Halo #Reach

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  • lol someone's mad because they don't like zombies XD

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  • [quote][b]Posted by:[/b] Studio Pulse i agree with the op that the community has changes a lot in the last 5 yrs. a lot less people using their mic. i can go 10 games without talking to anyone, that sucks. communication is key to a winning team. i hope this changes with halo 4. [/quote] People play for fun, not to win.

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  • i agree with the op that the community has changes a lot in the last 5 yrs. a lot less people using their mic. i can go 10 games without talking to anyone, that sucks. communication is key to a winning team. i hope this changes with halo 4.

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  • OP needs to calm down a little.

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  • [quote][b]Posted by:[/b] CrazyT [quote][b]Posted by:[/b] Kira Onime Anyone with opposing thumbs can get an easy 50 in griffball.[/quote]You're just jelly of his Grifball 40.[/quote] I have a 50 infection. His 40 GB is nothing.

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  • [quote][b]Posted by:[/b] Kira Onime Anyone with opposing thumbs can get an easy 50 in griffball.[/quote]You're just jelly of his Grifball 40. [Edited on 10.24.2012 8:16 PM PDT]

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  • [quote][b]Posted by:[/b] krisman1 [quote][b]Posted by:[/b] Kira Onime [quote][b]Posted by:[/b] Godzneighbor I'm a 40 in Grifball at least[/quote] lol 50 or you're bad.[/quote] Please be kidding.[/quote] Anyone with opposing thumbs can get an easy 50 in griffball.

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  • [quote][b]Posted by:[/b] Kira Onime [quote][b]Posted by:[/b] Godzneighbor I'm a 40 in Grifball at least[/quote] lol 50 or you're bad.[/quote] Please be kidding.

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  • [quote][b]Posted by:[/b] krisman1 lol, still no intelligent responses. [/quote] Wrong forum - you want the ... mmm ... hold on, bungie.net does not have any forums you want. Please, just go.

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  • [quote][b]Posted by:[/b] Godzneighbor I'm a 40 in Grifball at least[/quote] lol 50 or you're bad.

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  • [quote][b]Posted by:[/b] Oh GodLike One [quote][b]Posted by:[/b] InvasionImminent You guys are pathetic, [b]laughable[/b] really. Spending day in and out making fun of a game that you don't even play (or maybe you do play, and that spikes the irony).[/quote] You are pathetic, [b]laughable[/b] really. Spending day in and out defending a game like reach.[/quote]hahaha

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  • lol, still no intelligent responses.

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  • Agreed OP

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  • [quote][b]Posted by:[/b] tsujen Aww another lolivingdead kid who is mad he can't camp in every game and has to use his brain now to kill people.. [/quote]

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  • [quote][b]Posted by:[/b] Godzneighbor It does seem (for me atleast) I can not go into another game without either rage quitting or simply not enjoy playing it. This is for Grifball. I decided to play Reach today, was only on it for 10 minutes. Played two games, and I was done. I put the search preferences on "Good Connection" it gives me the worlds most laggy game I've ever played in. I rage quit with-in two minutes the other team had already scored twice. The last game I search, and a teammate quits out putting us at a disadvantage against the other team. Ruins my game. (This isn't 343's fault) The thing about me thinking that 343i's made Halo: Reach not enjoyable to me anymore is the fact their search system doesn't work properly. I put a search preference for good connection it gives me terribly laggy games all the time. So there is no possible way for me to get out of games being filled with lag. I also think that their search system isn't by TrueSkill at all. I'm a 40 in Grifball at least, and it matches me up with people that have no idea what a teammate is. And that just flat right out pisses me off. That's another reason. I also, don't think I'll get Halo 4 because of this. Unless I hear positive things about the above I complained about. I've considered just selling my Xbox. Because I only play Halo cause I loved it over any other video game (CoD, GoW, etc.). Xbox is a fantastic experience but without Halo being fun, it's worthless to me.[/quote] I, actually, kind of agree... Edit: But I still do not blame 343i (or Bungie). [Edited on 09.15.2012 8:12 PM PDT]

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  • It does seem (for me atleast) I can not go into another game without either rage quitting or simply not enjoy playing it. This is for Grifball. I decided to play Reach today, was only on it for 10 minutes. Played two games, and I was done. I put the search preferences on "Good Connection" it gives me the worlds most laggy game I've ever played in. I rage quit with-in two minutes the other team had already scored twice. The last game I search, and a teammate quits out putting us at a disadvantage against the other team. Ruins my game. (This isn't 343's fault) The thing about me thinking that 343i's made Halo: Reach not enjoyable to me anymore is the fact their search system doesn't work properly. I put a search preference for good connection it gives me terribly laggy games all the time. So there is no possible way for me to get out of games being filled with lag. I also think that their search system isn't by TrueSkill at all. I'm a 40 in Grifball at least, and it matches me up with people that have no idea what a teammate is. And that just flat right out pisses me off. That's another reason. I also, don't think I'll get Halo 4 because of this. Unless I hear positive things about the above I complained about. I've considered just selling my Xbox. Because I only play Halo cause I loved it over any other video game (CoD, GoW, etc.). Xbox is a fantastic experience but without Halo being fun, it's worthless to me. [Edited on 09.15.2012 11:40 AM PDT]

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  • Well People Can Still Camp And Be Noobs (obviously) and I HATE THOSE CAMPERS!

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  • Wow, some of the people who are arguing that pre-TU is more like Halo have just baffled me to no limit.

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  • [quote][b]Posted by:[/b] Slumzy Hell yeah, this guy speaks tru7th[/quote] I'll update this on the 14th, as that is the day Reach came out Two years ago.

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  • Hell yeah, this guy speaks tru7th

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  • [quote][b]Posted by:[/b] corvetteguy13 No offense, but don't be so negative. I didn't see much difference. halo is still a great game. Also, how is armor-lock underpowered? you are still invincible, and it still lasts just as long.[/quote] You have no idea what you're talking about.

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  • No offense, but don't be so negative. I didn't see much difference. halo is still a great game. Also, how is armor-lock underpowered? you are still invincible, and it still lasts just as long.

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  • ITT: Morons.

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  • [quote][b]Posted by:[/b] Urban Unreal I have stayed away from these forums since they were errected, more than likely a bad thing seeing how this game turned out. But not one of you in these forums can say Halo doesnt offer an alternative form of gameplay, thats why we are here. From Halo CE, 2 & 3 alot has changed, but in Reach its changed to much. For me, Halo was always about having your weapons and maps, learning all the little ways to gain the advantage. I feel like Reach has lost this, in facct I dont think it had it to begin with. Ever since the beta I felt like the game was taking something from me, like all I has trained for a mastered had gone to waste. No longer was planting headshot after headshot a skill, everyone could do it with ease, you didnt need to plan the tradjectory of grenades, everything just felt off and way too random, even victory is bitter for me on Reach. I can honestly say due to lagg and randomness, in my eyes there is no truely good or great players, anytime I play a game an go 30-3 theres always them games where I can barely scratch 10 kills, this for me just killed the game because it no longer came down to skill, it came down to connections, granted that I was playing alone all the time and that didnt help, but if I was ment to kill someone, knowing full well they should have died (3 melees? Half a AR clip and a grenade? Surviving rocket launcher splash damage? Surviving vehical kills?) I just felt like it was a waste of my time. So now I have just reached Field Marshall, aftdr extended periods of not playing. And I do this as a tradition when when a Halo game nears its end, to play out of respect. But you know what, this game has been totally screwed, and I guess thats my point. I hope when H4 is released it will come back to skill, but I just cant help but think all these extra thing like perks, mods will ruin the game further...though I could be wrong. I just dont see how the game will be balanced, how are you ment to know what abilities these people will have when you go head to head? Surely this takes away the last remaining part of what made Halo..Halo? Like I said I could be wrong and I hope I am, but piling more randomness into the game...how will it be any diffirent to Reach? Suppose I can be thankful that power weapon drops will be pretty random, people weapon spawn camping killed it for me also, I know it was doable in H3 also, but with the basic weaponry being a bit crud, having power weapons just made you the boss of the match, and with teams located in the weapon spawn areas there was no way to gain access to them, they had already won, no matter how well you could handle yourself. I know my Halo Reach stats SCREAM that I was -blam!-. But I know my own skill, and Reach was not good at representing that. Im really hoping H4 redeems itself, fine, keep your AAs, perks, mods whatever. But at least make gunplay the core focus of those head to head battles, not lagg, not AAs but how you shoot and what you shoot with. Do not dissapoint me, I have waited to long[/quote] lol, you just suck at reach.

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  • I have stayed away from these forums since they were errected, more than likely a bad thing seeing how this game turned out. But not one of you in these forums can say Halo doesnt offer an alternative form of gameplay, thats why we are here. From Halo CE, 2 & 3 alot has changed, but in Reach its changed to much. For me, Halo was always about having your weapons and maps, learning all the little ways to gain the advantage. I feel like Reach has lost this, in facct I dont think it had it to begin with. Ever since the beta I felt like the game was taking something from me, like all I has trained for a mastered had gone to waste. No longer was planting headshot after headshot a skill, everyone could do it with ease, you didnt need to plan the tradjectory of grenades, everything just felt off and way too random, even victory is bitter for me on Reach. I can honestly say due to lagg and randomness, in my eyes there is no truely good or great players, anytime I play a game an go 30-3 theres always them games where I can barely scratch 10 kills, this for me just killed the game because it no longer came down to skill, it came down to connections, granted that I was playing alone all the time and that didnt help, but if I was ment to kill someone, knowing full well they should have died (3 melees? Half a AR clip and a grenade? Surviving rocket launcher splash damage? Surviving vehical kills?) I just felt like it was a waste of my time. So now I have just reached Field Marshall, aftdr extended periods of not playing. And I do this as a tradition when when a Halo game nears its end, to play out of respect. But you know what, this game has been totally screwed, and I guess thats my point. I hope when H4 is released it will come back to skill, but I just cant help but think all these extra thing like perks, mods will ruin the game further...though I could be wrong. I just dont see how the game will be balanced, how are you ment to know what abilities these people will have when you go head to head? Surely this takes away the last remaining part of what made Halo..Halo? Like I said I could be wrong and I hope I am, but piling more randomness into the game...how will it be any diffirent to Reach? Suppose I can be thankful that power weapon drops will be pretty random, people weapon spawn camping killed it for me also, I know it was doable in H3 also, but with the basic weaponry being a bit crud, having power weapons just made you the boss of the match, and with teams located in the weapon spawn areas there was no way to gain access to them, they had already won, no matter how well you could handle yourself. I know my Halo Reach stats SCREAM that I was -blam!-. But I know my own skill, and Reach was not good at representing that. Im really hoping H4 redeems itself, fine, keep your AAs, perks, mods whatever. But at least make gunplay the core focus of those head to head battles, not lagg, not AAs but how you shoot and what you shoot with. Do not dissapoint me, I have waited to long

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  • [quote][b]Posted by:[/b] InvasionImminent You guys are pathetic, laughable really. Spending day in and out making fun of a game that you don't even play (or maybe you do play, and that spikes the irony).[/quote] You are pathetic, laughable really. Spending day in and out defending a game like reach. [corrected] Face facts. People brought the game, found it disappointing, and now have the right to vent that frustration. If [b]YOU[/b] want to live in a fantasy world which does not judge the game either; - start your own blog, or - stay off this forum.

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