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12/9/2025 12:58:21 AM
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Artifact Champion Mods Feedback

Suggestion: Put all the champion mods for all the weapons in. Allow us to choose which mods we’d like to run. For example I open the artifact and see a hand cannon column. In that column there’s Overload Hand Cannon Anti Barrier Hand Cannon Unstoppable Hand Cannon Let’s say I select the Anti Barrier Hand Cannon option in the column. Upon selecting that specific mod Overload Hand Cannon and Unstoppable Hand Cannon become locked unless I reset my artifact. So the artifact mods do not conflict with each other. Looking at the artifact I have all weapons available to me to use artifact points to unlock mods. Having all the weapons available allows me to play my own way and lean in on my specific builds. So instead of being held back by the artifact, it’s something that allows me to play the game comfortably. If there’s a weapon roll that would be better suited for certain mods then I would want to switch up my load out.

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  • I dont mind the switch up from seasons to season or chapters whatever they want to call it. It rotates builds and prevents getting stagnant. Otherwise no point of champions which i know some hate but i enjoy the challenges of making builds that work with weapons i otherwise wouldn't use.

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