I find my self using my abilities, special weapons and heavy weapons to get through everything. Last season I finally got the conqueror title and it was all double special weapons for every activity I beat, because primary weapons don’t do enough damage… I know there are complaints out there so maybe I’m beating a dead horse, but I played destiny 1 and primary weapons felt strong, I didn’t feel like I needed to switch to a special weapon to take down a single yellow bar… now days if you see a yellow bar and pull out your primary, you will absolutely get killed before you get them to half health. And now this season has very little weapon variety to take down champions forcing you into a really weird niche of weapons which in my opinion force you to rely on your abilities more than ever. Which I’m not asking for nerfs to abilities or special weapons, in fact I’d like to see the damage perks at-least on primaries do more, so that after you get that first kill in high end content you feel confident in your primary to secure 1-2 more kills before reloading.
We need higher TTK especially in add dense environments. Destiny has put so much emphasis on the 1% of players, that the game has become so difficult, that Destiny 2 gate keeps itself. Alienating new players who find the combat, movement, and ability play fun rewarding from just experiencing the combat mechanics which is great and keeps me coming back. But that magic dies immediately when they start trying to play meaningful playlists because they soon realize how far the skill barrier really is. In my opinion and in my experience. Meta weapons and meta perks should not be the end all be all of the end game. Having the meta should make everything easier but not necessarily the only way to win. Let us feel like little Gods of war. And when we do optimize that should be the reward of grinding and playing everyday. Yeah my hard core guys are gonna be pissed but there are like what 100,000 people playing if that and I remember a time when millions would log on because it was just fun to play, something should change and I think bringing primary gun play back as well… being primary would be great for the over all community and encourage new players to explore more of the playlists.
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Outside of exotic primaries that do big splash damage, primaries have sucked for a while now. Why would I use a primary when there are 10 ultra mobs doing me from behind at any given moment in Lawless Frontier? Double special has never felt more warranted than it has now. Lighstaber + rocket pulse/Han Solo blaster is what I use now, and it feels great. Lighstaber is extremely good for survival (not to mention extremely fun) and the rocket pulse is the rocket pulse, the nerf did basically nothing. Using a primary doesn’t make endgame [i]impossible[/i], it’s just that using double special isn’t hard to build into.