In respect to primary weapons:
HCs and ARs are on the complete opposite sides of the sandbox in PvP. HCs are too strong, and ARs are useless.
I'm hoping to see both of these addressed in today's TWAB.
English
#destiny2
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Yes and no. The right rolls on any of them will be deadly as hell. That said, i miss being able to duel at scout rifle ranges with a Halfdan-D...
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It’s nice, isn’t it? Auto rifles can’t compete against anything close range or long range, leaving them stuck in mid range. However hand cannons dominate AR’s in every way at mid range. Autos truly are the most worthless weapon in the game.
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Amazing that people think autos are competitive in pvp compared to max range multimach/shayura's.
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600's i still dont mind using, pretty forgiving, miss my Ether Doctor dearly but still if i had another 600 i would probably play with it in PvP from time to time. 720's are okay but could do with a buff, 450's need some love most definitely.
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4 RepliesHey remember that season when AR’s where busted. How much everyone loved and totally did not complain about the Meta
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Another player who doesn’t know what he’s talking about
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HCs are not too strong.
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1 ReplyThe high impacts are garbo. All other types can hang. Right now my top picks are Last Breath frenzy/demo Arctic haze killing wind/unrelenting/vorpal. Quite nasty my friend.
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AR's are absolutely not useless, though certain archetypes, primarily in 450's and 360's, could definitely use some help.
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Suros, gnawing, dead zone auto, Europa auto and a couple others are all still very good ar’s. Try them out😎
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1 ReplyAnd sad face
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Don’t forget map design. I hope to see that in a future TWAB as well.
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Been through an auto rifle meta. I'd rather put up with scrubs running fusion rifles from Xur and Chaperone then go back to auto rifle meta....but maybe that was dude to the maps we have. Do you think an auto rifle meta on new maps (new maps...lol) would work? But there was one good thing about the auto rifle meta...players used to bob up and down on the spot because they thought it made them harder to head shot. For some reason strafing side to side (what players with a brain would do) didn't occur to them and they decided to be slow moving stationary targets. Made them very easy to kill and made me very happy in doing so.
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1 Reply600s are still decent. I just did a carry this weekend with a guy using summoner and he was shredding with it.
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1 Replyand it was not adressed
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Edited by IIIIlllOlllIIII: 2/3/2022 6:38:11 PMBungie sh|++$ on everything that isn’t the main and longest meta in D2.
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Meet in the middle with Lorentz haha