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Destiny 2

Discuss all things Destiny 2.
Edited by Talia Sendua: 2/2/2022 2:13:32 PM
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Talia Sendua
Talia Sendua

Just trying to understand mankind... old

Bungie, can you please stop forcing Not-Solo-Players to run Legendary/Master-Lost Sectors JUST TO UNLOCK new exotics from Shadowkeep/Beyond Light/WQ?

I want to play this game for fun with others, not alone to get tilted. Every time I have to play a Lost Sector because I don't have exotic XY unlocked or because a new exotic gets added with a DLC or season pass I get sick and close the game, simply because for some people running Lost Sectors IS NOT ENJOYABLE! What is so hard to understand that for the team/coop-players of Destiny the new exotics should ALSO be unlock-able via Ordeal Nightfalls??? Pushing EVERY PLAYER OF THE GAME through a SOLO ACTIVITY to UNLOCK EXOTICS is not contributing to the game and its "friendship/social endgame"! It makes not a single bit a difference if I, as a player, can unlock a new exotic via a Nightfall or a Solo Lost Sector. Solo Lost Sectors have no "playlist"-population problems as strikes, crucible and Trials can have. Solo Lost Sectors have to be completed solo, there is NO GAIN by forcing every other not-solo-player into that activity other than getting the exotics AND becoming potentially upset about the game itself. Seriously, there is no reason to force all players to play Lost Sectors for exotics unlock, other than "so that people play it and we didn't waste development time and resources, duh". I don't even want to imagine how BS this entire system must look like to the average and casual players that would like to try out those exotics, but are simply not good enough or patient enough to spent several runs just for the hope to get the right/new exotic... Trials was reworked because it had an unhealthy design. Those Lost Sectors also have an unhealthy design. Potentially for every NOT Solo-Player of this game. I miss when I could buy new exotics from Xûr or find them in Nightfalls while playing with friends like in Destiny 1. Jesus, Destiny 2 system there is so unfun.

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  • Yah smell that boys? Smells like Git Gud to me.

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    • Edited by Sweet Lew 88: 2/3/2022 5:52:58 PM
      I like it. It's a quick way to get the new exotics. If you struggle, have you looked at a guide? Bungie said that they are leaning towards the hardcore crowd. Maybe it's too hardcore for you?

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      • There’s no reason for this ‘forced’ if you don’t want to go after them then you don’t simple as that

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      • Don't do it then

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        • Just get good scrub <3

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        • Not everything in this game is made to be earned the same way. Some things are earned in raids, some in dungeons, some in pvp etc. Not everything is going to be handed to you just because you logged in.

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          • The funny thing is the game promotes playing with others but completely contradicts itself when players want to grind exotics. So is the game a solo player game or a multiplayer game? Its so silly we cant grind lost sectors with friends.

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            • Is this really what people are complaining about now? Something THIS simple?

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              • Edited by getsomeeatz: 2/3/2022 4:56:46 PM
                Have they confirmed that this will be how we get WQ exotic armor?

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                • Edited by RonnieOP: 2/3/2022 5:46:35 PM
                  These lost sectors take like 5-10 minutes to do. And are pretty easy to complete solo. It’s ok to play along for a little bit lol.

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                • Mmmmm im pretty much against "challenging" activities when they're difficult just because you're set to x light level to fight enemies at y power level above yours and this meaning you deal pea shooter damage to enemies and they basically over power you because "cheap difficulty" That being said, i strongly believe heroic and master lost sectors make you a better PvE player, you'll learn how to approach enemies, useful weaponry, when to play aggressive and when not, basically to play smart and not so much leroy jenkins. I would only change them to reward you better for clearing a more difficult version of it, cause right now both drop exotics, when they do so every 10 to 20 clears, at 55 to 60 base stats 90% of the time and the remaining 10% if it is a 65+ exotic there's a 95% chance it has awful stats distribution. Master lost sectors should drop exotics with higher stats than heroic sectors and more often if possible, cause anyway you'll grind the right exotic and it has also to roll your desired stats 🤷‍♂️

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                  • Edited by BlueWolfSpirit: 2/3/2022 8:46:38 AM
                    I personally don't care but I understand the point. It is kinda annoying for them being locked behind the Lost Sectors.

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                  • Just wait till it’s a dreaming city lost sector, they can all be done in 1-3mins and I’m on an old af PS4 slim

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                  • There easy bro get good its a game its called D2 not "pet Bambi"

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                  • Perhaps you should give getting them a solid effort first before complaining about it? Some lost sectors are much easier than others to complete. If there's a specific exotic i want, I usually would check to see where its offered, because it will change on a daily basis. The new exotics generally pop first out of the solo lost sectors, if you havent unlocked them yet, but it may take a few tries. Take full advantage of the seasonal artifact bonus damage from certain weapons and abilities to make it easier for yourself. Generally, they aren't too difficult if you have the power levels at the required setting, and if you need a hand setting up for one, I'd be happy to give some advice.

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                    • While I’m personally somewhat fine with getting them this way (those new exotics is something specific to hunt in activities I normally don’t engage in, so it’s a good change of pace from time to time), but I also see your point - they could make it possible to get the new exotics when running with a fireteam from, say, Master Lost Sectors exclusively, but the drop rate should be decreased significantly in this scenario - f.e. if the drop is common when running solo, it could be decreased to rare when doing it with a fireteam. But idk, doing those with a fireteam would be too easy in my opinion. It wouldn’t feel as rewarding when you get it. A random drop from Nightfalls is not the best solution either, considering how screwed up the RNG might get at times.

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                      • Unpopular opinion (obviously): Solo Master Sectors are ridiculously easy, take like 3-5 minutes for a flawless run, and are heavily rewarding. I literally don't see a problem here other than preference or lack of mechanical skill. I think it's fantastic being able to theory-craft different possible builds and test your strength in solo content. I dunno, to each their own?

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                        • Sucks just as much for solo players

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                          • On a per character basis Litterally 5 of the 100+ exotics are from lost sectors.

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                            • Just don't play them, if no one plays them, they will have to change how exotic drops work.

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                              • You can still get those exotics from other sources, it's just not as effecient. I got the stag dropped from the paracausal container or whatever it's called from star horse. I also got a mantle of battle harmony from a banshee bounty powerful reward.

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                                • It’s not that bad.

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