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Destiny 2

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Edited by Greeble: 2/3/2022 8:36:52 PM
23

Can Lumina get a buff please?

While nearly all ex 150’s have fared well since the change was made to convert them to 140’s there is one outlier. Lumina has been hit particularly hard especially for such a unique and downright fun weapon to use. It fills a niche virtually no other weapon can do and for a fireteam in pvp or pve it’s actually quite useful in the hands of a skilled player; but therein lies the problem. With a mechanic as useful as noble rounds there comes the requirement of getting kills with it. As the hand cannon has roughly 29 metres of effective range it is easily outclassed by most other hand cannons. This includes 180’s such as survivors epitaph which can hit 30-31 metres with an absolute god roll. For lumina which is a static roll to have no way of going beyond 29 metres without a damage buff just hurts. Understandably with witch queen nearly out bungie is looking to the future and a hand cannon from season of opulence might not be the highest on the list of priorities but I feel like if the gun where to be given the slightest of nudges to make it more viable it would make a world of difference. Especially considering previous mentions of “pushes to use exotic primaries in pve” or just the niche it can fill on a team in things like gambit or crucible. Just something to think about. EDIT : as of the most recent TWAB bungie has decided to buff Lumina. Thank you Bungie.

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  • They'd have to do that for a lot more than Lumina. Every former 150 HC still has the stats of a 150, but the ROF of a 140. While they do feel more consistent, it was still an overall nerf to an archetype that had almost nothing on 140s (or should have, but got addressed later). Lumina Thorn Hawkmoon Waking Vigil There's another weapon I'm thinking of, but I can't remember the name. I think it was basically the new Spare Rations. Four actual examples, we'll not focus on the fifth, though Hawkmoon is all over the place. If they buff the range, they'd have to take from the handling and reload to be more in line with 140s. Lumina I think needs to become viable to solo players, I think it's stupid how worthless it is if there's no one around. All it's really good for is it's synergy with Harmony and Assembler Boots. Thorn if one video I watched years ago is still accurate, will get 20 range and 30 stability IF they finally release the catalyst. Though I think that would be broken. I was there in D1, I don't want another Thorn meta. Hawkmoon has the stats of a 150, the impact of a 180, the damage, recoil, and ROF of a 140, and the ammo of a 120 or bad 140. Then add in Opening Shot or Rangefinder with the catalyst and it becomes THE stat king among HCs. This post is long enough, I trust the readers are familiar with the weapons/ rolls.

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