Vendor rank up rewards should not be armor because 1) They are always low stats and 2) 20 power levels below your max base power.
[b]IF[/b] armor is going to remain in the loot pool then at least make them worth while. Give them a chance to drop high stats, give them a chance at being a pinnacle reward, or at least drop at your current power. Give them a chance to be exotic armor. Do SOMETHING to make them meaningful. As of now all they are is instant disappointment.
At least with weapons there is a chance you might get a decent roll.
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27 Replies[quote]Vendor rank up rewards should not be armor because 1) They are always low stats and 2) 20 power levels below your max base power.[/quote] Because that that is the role that VENDOR armor is supposed to fill in games like these. The role of vendors in RPGs in a loot game is to serve as RNG PROTECTION. They are where you go when you need something to fill in the gap in your arsenal or in a build that----because of bad luck---just won't drop for you. So you go there....you buy it....and use it until something better drops for you. This is ANOTHER aspect of RPG game play that Bungie keeps breaking because they let us keep stuff FOREVER. In a better-designed game, where you would have gear rotating out of relevancy in the game (sunsetting) at regular intervals, you would have NATURALLY occuring gaps in arsenals and builds that would need to be filled. So vendors would be easier to refresh...and their wares would stay relevant longer and deeper into the game. This is not a vendor problem It is a Bungie design problem....and as a result of that design problem...a player expectation problem.