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Destiny 2

Discuss all things Destiny 2.
1/29/2022 6:57:15 PM
5

Gambit Rework Idea

Quick idea, struck me while playing Gambit with some clanmates yesterday. Make the invasion portal open when the /other/ team hits mote milestones. This would shift the invasion focus from curbstomping teams before they curbstomp you to countering teams to help yours catch up. Honestly, no idea how this would balance out. At the very least it would shift importance away from the first invasion, which presently dictates basically the entire match. Additionally... get rid of the damn heavy boxes. Enough heavy drops to matter for the pve aspect typically, and all it does is guarantee that the invader has Gjallarhorn/EoT/Sleeper or what have you. However, as someone who likes to invade, I'd rather not make my preferred role legitimately useless. As it stands, the first invasion is way too important. On the other hand, most teams can easily nuke a primeval with barely any stacks of slayer buffs, and even if you get a 4k the first invasion after boss summon the boss typically dies before the portal even reopens. Potential solution: Increase both health, reduce or remove the effect of healing the primeval on invasion kills... and instead make kills/multikills remove stacks of Primeval Slayer. Honestly these are kinda long shots, but Gambit needs some substantial overhauls to make enjoyable enough to grind. Yeet.

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