Still no talk about the stupid lame -blam!- orb mod garbage…move the -blam!- to my ghost….not my -blam!- helmet!!!!!
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I'd agree that it should not be on the Helmet. However this should never have been an issue in the first place. All Bungle had to do was make Exotic Weapons have the intrinsic property of creating orbs on MultiKills, whether they have a Catalyst or not. Problem solved, nothing needs to be re-worked (less work for them too) and we don't lose any abilities. But nope Bungle had to come out with something that PO people and further weakened our Guardian (i.e. having to choose which Helmet mod to wear to either create orbs or have Ammo for your weapons), which not only slows your Super regeneration, it takes a complete class of "Charged with Light" mods off the table. Great fornicating job Bungle. The bulk of my friend have stopped playing Destiny completely, most cancelled their Witch Queen pre-orders (I never bothered) and most don't give a crap about WQ going forward, myself included.
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