Red War had the best story and cutscenes in my opinion. Forsaken is an example of what other campaigns enemies should be like. We need a personal tie to who we’re fighting.
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I agree and disagree. While it’s much more dramatic to be fighting an enemy you can relate to or sympathize with, I’m also a huge fan of enemies that are utterly alien and unrelatable. Something where you’re just like “wtf is this and how do I kill it before it gives me nightmares”.