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Destiny 2

Discuss all things Destiny 2.
Edited by Sovereign: 7/4/2020 4:03:22 AM
5

Aggressive frame pulses in the current sandbox.

Lets compare aggressive frame pulses vs 600rpm auto rifles. I will use Sacred Providence as It will be the only surviving Aggressive Frame after sunset AFAIK. 600 rpm auto rifles have a better TTK of 0.70s vs 0.73s and are more forgiving. If you miss 1 bullet out of either 4 round burst you loose( and 6 must be headshots). To go even further if you dont 2 burst your target he can win if he lands all body shots and 1 crit. 600 rpm auto rifles have better handling stat by alot. Agressives feel like heavy grenade launchers. Max range Sacred Providence has 6m range advantage to a max range 600 rpm auto Rifle 600 rpm have less recoil/weapon bounce after the rapid hit nerf 600 rpm auto rifles have more aim assist 600 rpm auto rifles have a better body shot TTK of 1.2 seconds vs 1.6 seconds Basically they replace aggressive frame pulses for the simple fact that they can duel an aggressive frame pulse at 40 meters and win. Mostly they win due to the higher aim assist, the faster and more forgiving TTK and the fact that Aggressive frame pulse rifles dont deal with flinch very well. They honestly need buffs to handling and a small bump in aim assist.

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  • Good. Aggressive frame pulses were a mistake and I kinda wish none of them survived sunsetting. pulse rifles in general, but mostly aggressive frame pulses invalidate scout rifles and the flinch they give to scouts and snipers is way too much. The fact that a pulse rifle could effectively dual and counter scouts and snipers at range was way too much. Go dismantle your dad furnace.

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