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Destiny 2

Discuss all things Destiny 2.
7/29/2019 4:27:23 PM
49

Endgame - too much forced gameplay content

Yes, too often

270

Yes, often

58

No, just sometimes

70

No

127

Am I the only one feeling being forced to play with exactly defined weapons, quests, missions, bounties, raids...? As I remember my good old MMO endgame days were about being able to be free of choice what you play, where you play, when you play, where you explore.. doing the stuff in the game that actually makes fun for yourself. And with that, still get rewards, just by playing. I feel being forced to play the stuff I have to, not the stuff I want to. A certain amount of this is ok, but in destiny 2 there is waaaaaaay too much forced gameplay and you have to repeat it (in most cases) 3 times. Once you are done with that forced gameplay you are also done playing the game, every day. Do you feel the same way?

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  • No sire you are not the only one feeling like that. Game feels more like a job then a way to enjoy your free time. Its fekr flexed from the start and in all the wrong ways. If they want people to play and grind for all these junk. Let's face it come Sept most things will be. Weapons they make you work like crazy for get nerfed a month or 2 later. Only to never really get used agein. They keep recycling content. Giving bounties with crazy high ask. .. making the price of everything in game super high speed your always broke. Your forced to rerun the same ollllllld content. You been runing for 2 years. With what one new area? I feel like if they actually provided second patrol zone on all the old planets. The size of say the plauge lands. Or if they updated all the planets 5 to 6 months in with updated patrol zones. Like they do in a mmo. New areas just unlock with harder enemies and newandscapes . 5 months in let alone a year or two people are sick of runing the same areas day in and out. Then these so called events force you to... you cant take a break cause if you dont run them you dont get the armor or weapons. That's not how you incentivise. If they gave us new strikes and patrol areas. Not just one... but all the planets. People would not mind grinding out bounties. Not every body is into pvp or gambit. Some of us just wanna relax and explore. Give people the more pve focused options. Let them pick there path to gear. But above all provide new content so people are not board runing around areas they have done 1000 to 4000 hrs in. THE grind even in Sept. No matter how big the moon is it's one planet. We are still gonna be forced to grind out bounties to strikes and patrol on the rest of the planets we have had for 2 years now. Why not simple say here is a new area, and we are gonna update all the old areas add some land and a few surprises. That would keep people alot happier then seasons. With this laser focused none sense content. I'm not even a big pvp guy but when was the last time we got new pvp maps?? Strikes ect. Come on.

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