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10/5/2010 6:57:43 PM
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Halo: Reach October Playlist Update

Reach Xbox LIVE playlists have been updated! [url=/news/content.aspx?type=news&cid=29067] click for full story [/url]

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  • I really like these changes. SWAT being in it's own playlist was a great idea, and I think you should make BTB Snipers it's own playlist too. I do big team battle a lot and I think it would be cool if you brought back the scorpions in hemmorhage. Another idea would be if you made a new forge world map and added it to most playlists, but in the end, I liked the changes you made.

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  • 4 Minute respawn for the Wraith? I thought the limit was 180 seconds = 3 Minutes.

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  • Ya I think team snipers should be brought back

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  • "I like how u brought swat to the play lists but i really think u guies should bring back team snipers as a playlist too".

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  • Yea for real! and if we can't vote on different maps... at least add a veto option.. it shouldnt be a one map and thats final kind of thing.. i liked arena before they changed it... and what was wrong with zealot? if you dont want to get shot... MOVE!

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  • Yeah , nice job on -blam!- not fixing the booting -blam!-. What the hell? One betray? Why do you even have friendly fire? Do you posess no brain?

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  • Hello, I have a suggestion for an asap update. On multi player, especially SWAT, the test on the left middle of the screen gets in the way of gaming in split screen mode. Mostly because especially in swat there is that extra "With a head shot" that is tagged onto each kill. And kills happen so fast where it becomes a major problem where anything on left left side of your screen gets lost, and the white cross hair starts to blend in with the white writing. Im sure there are other people who have noticed this! I do not see why the text just cant be moved to the bottom of the screen?

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  • where is the sniper playlist and mlg like h3

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  • Jacktheinfinite, I could not agree more. I dont see why people think radar takes away from the skill of the game. Like you said, its easy to camp and sneak around when people cant see you doing it. MLG sissys are just being sissys, there mad that there super accurate 5 shot of death skills arent enough to combat some of the tactics people come up with. Overall I am happy with the update. I am glad pro is out of the arena, tho I dont think AAs should have been introduced. AAs do take away from some of the skill. Arena should be DMRs classic. Radar, dmrs, sprint. Its not MLG and shouldnt be turned into it. If the only way to get a real rank is to play by MLG rules there will be alot of unhappy players, myself and 99% of all my friends I play with included. I am also very glad to see SWAT is gone from TS. If I wanted to play SWAT I would go buy the actual game SWAT and play it. I cant for the life of me understand people wanting to take a game and tweak it to the point it is an imitation of another game. Why play it if thats what you want to do? I understand the replacement of the scorpion with the wraith on Coagulation. I once played a game where I had a +42 Kd all because I sat next to their base with the tank and blew them to hell for 5 minutes straight. However, I dont agree with the removal of it. The tank made it fun. Now if they could just drop an in-game nuke on Paradiso and decimate it so I would never have to play it again I will forever be a happy Halo Reach player.

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  • Over the years Halo has had radar. Why do you want it gone?

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  • I am confused by comments like this. I fail to see how having a radar makes the game any less competitive. Honestly, how? Because the enemy knows where you are when you move? So? Halo has radar, always has and always should. If people want to play a game without radar they should go play something else.

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  • The New Playlist is Awsome. The addition of team SWAT really make it the Official REACH game mode. For Some the DMR was a mistake and I think you just create the Game play Where People haters like Lovers Will apreciate the New Riffle.I know it's not new Stuff I mean When You see over 500post The overall Opinon are Almost all same.WellDone For Now, The game Is Young Many things Coming I thought Zombies Would Come With October, you know Halloween :D!!CandY!! But I guess its not For Now!! Cant Wait was a game mode that I really Enjoy. Greetz Bungie. You make Few Mistake, bu you also Make Few Good Shot. An Other Opinion Signed [b]CuRSe II SeKzY[/b] [Edited on 10.09.2010 8:27 PM PDT]

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  • I think the should be a team snipers playlist like in halo 3, But no shotty snipers. They are to powerful now!

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  • after the changes apparently bungie removed team snipers i used to get it all the time now i dont get it at all we need team snipers back

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  • were did team snipers go

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  • removing the scorpion from hemmoradge was a big mistake , i know there were complaints it was over powered , but if any thing it was greatly under powered it could only move 25mph at the most , and not being able to get out wile boarded is terrible , if somone climbed on my tank hatch id blow their brains out, and if its 500 years in the future i would expect the scorpion to be more effective the modern M1A2 Abrams tank can go almost 60mph and climb 65% grade hills with ease also has a 120mm gun compared to the 90mm of the scorpion. ((For being set 500 years in the future the human tech is like prehistoric caveman compared to what the US has today))

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  • [quote][b]Posted by:[/b] Jacktheinfinite [quote][b]Posted by:[/b] iDrunkenMonkey did u put any thought whatsoever into what you just said before you began typing? competitiveness in halo has a lot to do with teamwork, and when u can assassinate three guys without one guy screaming "turn around" i dont think your actually playing with people who are trying to compete at all lmao.i guess you just like to play halo while looking at one corner of your screen huh? forgot to quote, my bad[/quote] Yesh but that wasn't an example of coordinated teamwork, that was an example of me just running into a room and just getting lucky enough to find three people not paying attention, it wasn't planned, it wasn't coordinated with my teammates, it was just luck. I agree that teamwork is part of competitive gameplay, and I also think that it is a good team strategy to have one person distract the enemy while another goes and assassinates him, BUT YOU SHOULD NOT BE ABLE TO TAKE OUT A WHOLE TEAM IN ONE FIREFIGHT DOING THAT. You said that it was because they weren't yelling "turn around", which is correct but not because they didn't care, they did not even know I was there, they were all made to look like idiots. I agree that the armor abilities can be anti-competitive (especially on Asylum) but so is not having a radar. Not having a radar leads to numerous cheap ways to kill someone: 1. Camping with the shotgun or other power weapon and you don't even have to crouch to keep the enemy form knowing you're there. 2. Assassinating an entire team in the back because they don't even notice you (which is fun but not what I would call getting kills skillfully 3. Following someone for an entire minute just to assassinate them (and I have seen that happen countless times) While it is true that teamwork and warning others is important, you should consider that not everyone has a mic, in fact, usually in the Arena, I am one of two people on my team with a mic so even though teamwork is helpful, you're not in an MLG team in the Arena, you're being paired up with people you don't know and half the time they can't talk to you because they don't have a mic which is why a radar is important because you can't always rely on a teammate to tell you that someone's behind you. Also the Arena doesn't really feel that much like teamwork type competition, sure it helps but they way the score system is set up, I find that players are more encouraged to get more kills than their teammates (and enemies) as opposed to working as a team. It's not like they're going to betray their teammates or anything like that, but they are just going to be lone wolves and go about doing their own thing trying to rack up more kills than anyone else in the game. For the type of competition you are looking for they would either need an MLG playlist with no seasons or division ratings, or they would need to make a playlist for Arena where you rating in the arena for a match is the same as that of all your teammates, that way you need to work together to minimize the amount of deaths your team takes as a whole and maximize the amount of kills you're team takes as a whole. [/quote] Do you have any idea how the rating system works?? First off you get the same amount of points for assists as you do kills. If you have a team that everyone is working together and helping each other out everyone on the team can potentially score higher then the best person on a team that is not working together. You should really learn about the rank system before you talk. Secondly the motion tracker promotes camping. If you turn the corner with it off and there is someone camping you are probably both equally shocked to see each other. Given the circumstances he may have the upper hand this time but next time (If you are smart) he will not. With the motion tracker on the camper can see you coming. The ability to know whats around the corner helps/promotes camping. Any one that disagrees is either naive, doesn't play Halo at all or are complete noobs. PS. I love everything Bungie is doing except taking away slayer pro (obviously). Add a team snipers playlist and something to fix the slayer pro problem. Also make it so that if two map/gametypes are voted even it picks random instead of just picking the top one!!!!!!!

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  • Well that was your last chance Bungie. You failed. Heres to hoping Black Ops destroys Reach. Ex Halo Fan

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  • i think you mean taking the scorpions out. :x

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  • I really think taking the wraiths out of Hemorrhage was a terrible idea. The scorpions were totally what made that map fun.

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  • * Scorpions replaced with Wraiths (4 minute respawn) Why? Whats the point of that? Just because some people complained about it. I used to like playing BTB even though i almost never got to get in the tank, it was fun and challenging to try to take it out. It was a change because you never got to drive it in matchmaking in halo 3. Same thing happend there. BUT THIS GAME is not halo 3!! Can We have a mode with the normal setting as they were in release? This wraith is just not even fun to take out. It's slow, stupid and just not a challenge. I understand that some may camp the tank, but the other side had a tank and there's plenty of grenade launchers and rockets about to take it out. I know a fact theres that covenant grenade sticky gun in the middle with take it out. I am sorely dissapointed and irked. :/ [Edited on 10.08.2010 11:53 PM PDT]

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  • with the complaining about arena and how on top of its already suckiness you took out pro and then a weekly update comes out and guess what.... still nothing said about it. its seriously like bungie doesnt give a -blam!- about the majority of players that play arena. oh well. most of us will be going to black ops any way. have fun loosing an ass ton of your players bungie :)

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  • Why slayer pro though? Why kill the voting? Makes no sense it's almost laughable. Are you purposely trying to kill this game? Serious question. Just read the update and still no explanation for the changes in Arena. Very disappointing to say the least.

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  • bungie needs!!!!!! more play lists

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  • you should have taken infection out of rumble pit and gave it it's own playlist. Everytime i go on rumble pit ppl choose infection. I have gone 6 games in a row now playing infection when i would rather play slayer and im staying away from rumble pit until you guys change it.

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  • I think that if you're going to make arena only have one gametype in it, then you should at least let people choose from a few maps. Now you're stuck with whatever you get and have no vote, which gets annoying when you end up playing Powerhouse 4 times in a row. Also I feel that regular non-DMR start slayer should get more representation (or at least some), considering fighting for a DMR as a valuable weapon is way more exciting (and skillful) than just starting with a gun that can destroy people so effortlessly. Part of what makes Halo fun is having to go out and find your weapons, and starting with a DMR takes away that. I know a lot of people disagree with this, which is why some of those "Make an MLG playlist!" ideas actually make sense. That way if they don't want to deal with assault rifles and pistols and the wonderful classic Halo experience, they can. All I'm saying is leaving regular slayer out of the arena all together is silly, and I think whether you prefer it to DMR Slayer or not there's a way to appease both sides. Other things I've noticed include that mountain-top sniper spot on Paradiso, which is a little unfair because it has cover on one side and not the other, meaning that one team will always be able to have control over it. Hemorrhage needs more heavy weapons to deal with vehicles, and maybe adding a rocket hog would be cool just cause. I like the idea of armor lock, but something about it just feels off and leaves the armor locker with a little too much of an advantage. Maybe it lasts too long or can be used too often or something, I don't know. The last thing I think is important is that One Flag CTF on Sword Base should totally go back to how it was in the beta. It was incredibly interesting to have to carry it up the ramps and everything and have that be the big fight rather than stealing it, however I think if it was like this then the grav-lift in the center would have to be killed. Anywho, just a few friendly suggestions that some people I know and I have thought would be useful. Keep on keepin' on.

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