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Have you seen what happens when you throw the “Harmony” Buff into the mix? I’ll tell you. [b][i]UNLIMITED THROWING SHIELD![/i][/b]
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Yeeeeeeees! -Lord Shaxx
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Now the sentinel class just needs its much needed buffs and slight reworks.
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Wow that actually looked fun. Better nerf them soon
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Enjoy them while they last because they nerf Titan stuff quik. Remember how good hammers were when they first came out? After about two days they nerf them into the ground, u couldn't even get a kill with them..
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That looks really powerful. I dusted them off after watching this video and the super felt exactly the same. I think you have to be fighting only weak enemies that die with one hit.
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What do you think is better in PvP now for Sentinel titan? Doomfang? Mask of the Quiet One? Synthoceps?
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Now fix the hit detection and we'll be even more in the right direction.
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Edited by zNapSack: 7/18/2018 7:08:57 PMIn case someone reads this who doesn't know... Void singe is active this week. And the Sentinel Titan’s void melee kills grant super energy. In addition, Doomfang Pauldron’s have a perk which recharges the Sentinel super (shield bash) which also counts as a melee kill. Not to mention Doomfang Pauldron's also received a buff. This combination makes for near perfect synergy. Btw, since more heavy ammo is dropping this week as well, bring Telesto if you have it. That makes this weeks strikes...'entertaining' if running that combination.
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Wtf. He GAINED super energy when he was almost out with kills.
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Used it last night. Fun exotic to use in PvE.
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https://m.youtube.com/watch?v=HA1mbZ_MMh8
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Too bad they're ugly as f*ck.
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Edited by Shoresy___69: 7/18/2018 4:37:00 PMBUNGIE!!! THIS is what we want. Keep doing stuff like this.
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Defender Titan was my main and when I saw sentinel I was all aboard the hype train for D2 but sadly it was one of the worst classes...but these, oh man they are a MAJOR step in the right direction for sentinels. I like it bungie, I like it a lot. Can’t wait to combine it with the code of the commander :D
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Nerf inbound
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Seems balanced.
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It is pretty cool. I don't use, but I'm glad it's made sentinel relevant. Had a guy pop it in a strike last night and I just sat back and enjoyed the show.
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Edited by GrayWulf25: 7/19/2018 7:40:08 AMInterestingly, the text for the "Horns of Doom" exotic perk now says "While Sentinel Shield is active, melee kills recharge your [b]grenade[/b] and [b]grenade hits [/b]extend your super" Is that just another mess-up or is there now a grenade aspect to Doomfangs?
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Was using this on Grenadier heroic strike... Spamming sharp discs everywhere is too good. :)
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I tried them out but didn't like them. They're only useful with code of aggressor which I hate with a passion. Protector is better. Synthoceps are better. I might change my mind if shield throws deal more damage and have increased velocity in The future. Sentinels need that health regen. Aggressor doesn't have that.
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I will go along with that. That looks... pretty insane. I'll have to dig my Doomfangs out of the vault.
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Do we not want decent weapons armour and well EVERYTHING #SayNotoNerfs
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This alone could make me change my main
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Titans are elite