I know Bungie knows about this already.
I know there are other posts about this.
However I am concerned this is not getting enough attention because not only do you need to be of the 10% of player (9.9% as of this post) who have beaten the raid, but then you most also have beaten the Arms Dealer Strike/Mission (which is essentially a Prestige level Nightfall therefore I assume that drops our percentage of players back down to 4%).
This is broken, and Bungie, your best most devout players are suffering because of some terrible coding you put in. Whoever was in charge of this part, they efffd up. And the fact that the play testers didn't get to this? That's embarrassing.
We should be getting 5 seals for each Castellum run, and what like 10 per each actual encounter completion? Instead we receive 1.
Bungie, fix this. Give just those of us with this step completion, simply correcting our number is not good enough. We don't all have the time to complete the raid multiple times to make up for your mistakes.
EDIT: Although not directly indictive, only 2% of players have beaten a Prestige Nightfall.
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Edited by Cry: 10/12/2017 6:41:49 PMEDIT: didn't see post date.