The spawn locations and times are too fast and close that more than 50% of the time the second you spawn you are being shot at already. Not sure if that was intentional, but it leads to lots of dying in quick session before you even get a chance to re-orientate yourself after re-spawning. The maps either need protected zones to come out from re-spawn like overwatch, or needs bigger maps or longer respawn times to prevent these problems. Right now it just feels like call of duty run and gun all day long and that doesn't feel rewarding.
Of course there is the option for competitive PVP for skill and rewarding feeling, however in most cases for people without a solid 4 man pvp group competitive isn't much of an option unless you want to get rolled.
What do you all think?
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100% agreed... Disapointing when its happen :(
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Yeah, nothing fun about re-spawning just to find out an enemy respawned behind you, and is shooting you in the back, less than five seconds after you start moving. X_X The respawns should, probably, be set for each team...with spawn protection to prevent camping. I mean, you have three capture points. The map could easily be symmetrical...with one point closest to each team.