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Destiny

Discuss all things Destiny.
Edited by HRH FURY: 5/29/2017 2:42:16 PM
55

Luke Smith's Shell Game

I'm going to attempt to use an analogy (albeit it's not perfect) to help those who may not understand how a P2P network (hybrid or not) works vs Dedicated Servers.... P2P (no matter who the host is - even if it's Bungie) acts like those old Christmas lights that run in "series".... any one light (client) that has trouble will substantially affect the entire series, worse yet if you have several lights causing problems they compound to blow the fuse (close as I could get to the effect) ... Conversely Dedicated Servers work like Christmas lights in "parallel" meaning if one light has issues, it doesn't effect the rest of the strand of lights at all (it's issue is isolated from affecting the rest of the lights). Hope that makes sense? So if your lights are still put together "in series" no matter who the "chief light" is (ie. the host controlling physics, etc) in that "series" you are still going to be affected in the same way when one, or any, or all the lights have issues just like before. And the more lights that have issues, the bigger the problems are going to be, because their problems compound in a P2P series. Opinion: It's disappointing to see Bungie mislead its customer base time and time again. It's as if the are running a shell game on the streets of New York and they keep suckering us in to keep betting....and why is that? It's because we have hope we'll finally get the game it should be, a game that Bungie holds back from reaching its full potential.....OR at minimum we want to believe they aren't really cheating or lying to us. Bottom line, It's up to us to voice our discontent loud enough that Bungie/Activision fix these glaring and substantial issues. Sadly, it appears that they don't or won't improve anything until it threatens their bottom line; because customers are no longer "snowed" by their myriad of half truths, broken commitments, and outright lies. Make Destiny Great!
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