Hope you see this Deej (I know he won't) or anybody that can explain this stupidity, way to take away the only interesting things about crucible. "Balanced" doesn't mean a thing when nobody wants to play crucible anymore because you made it boring and terrible for everyone. At least nerf the amount of ammo lost upon death so you don't lose 100% special, change the ratio to like 50% so all special weapons are still viable in Trials, your main crucible playlist. Sticky and sidearm meta gets to be pretty dumb pretty quickly. I understand some of the range changes but completely taking away special ammo makes the whole point of the special weapon changes pointless when you can only feasibly use icebreaker or sidearm.
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To the moon
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Edited by CatMan: 5/8/2017 3:43:35 AMSad but true Edit: Us:devs where is this game headed? Devs: ↓ Us: what? Devs: uuuhh...<(. .)^ huumm? <( • •)> eeeeh? Me:...destiny uninstall complete (joke, but soon not to be)
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I'm thinking that at least a few of the devs want to goto the Caribbean, maybe Deej likes Las Vegas.
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I giving you a like only because of your depiction of shotgun functionality. [spoiler]Seriously, though, that bothers me too. It defies the laws of physics.[/spoiler]
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im pretty sure if guns worked in game like they did in real life we'd all be a pissy about it, a shotguns buck shots dont evaporate after a curtain range they keep going for quite a while... you complain about getting shot through walls? imagine how mad are you gonna be when a bullet goes through two walls and your ear. also, most guns would kill in one shot. anyways, id blame the current balance about 40/45 on bungie and 60/55 on the feedback community for not knowing what the hell it wants.
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Apparently guns in video games dont work like guns in real life to balance things out 🤔