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Destiny

Discuss all things Destiny.
1/26/2017 1:02:29 AM
3

Ship to Ship PvP/PvE Idea

I had this Idea a Long while ago and thought it would be a Interesting Idea to make happen in Destiny 2 or in a Update. (I'll list ship names after I think of where to put some) Mechanics: It would be in a first person view and if you took a certain amount of damage, your HUD would start to fail in certain areas of your choosing beforehand (Health, Ammunition, IFF(Identify Friend Foe) Speed, Etc). You would be able to repair the systems but you eould have to find Repair drops (They'll look like Crests) and Grab them. The Repair Crests would Only bring you up 25% - 50% to be moderatly balanced. Ship Types: -High Speed, Low Armor, Low Damage: this ship would be for more Hit and runs than full on Assaults. It has a Low Caliber Machine gun and Skip Rockets(Kind of like the Skip Grenade for Hunters, not as OP). The Super ability allows Nearby allied ships to have increased Speed by 25% for 10-15 Seconds. -Low Speed, High Armor, Low Weapons: this ship has a High amount of Armor for ramming other ships and Hurting their shield badly. They can also be used as Protection for allies. It has a Volley of Web mines that can be Fired to slow down the targeted ship. This Ships Super allows it to Set up a Healing station (Has a Yellow Healthbar) to heal Allied ships and can be destroyed. -Low Speed, Low Armor, High Damage: This Ship has the Highest amount of Weapon damage available by Firing Drill rounds that Rip through the targets Armor and Engines to render them Immobile. It is also equipped with Lock on Rockets that shows the Targets location through walls (Nightsstalker Like) and allows for the target to take a 7% Damage increase from any source. This Ships Super allows Allied ships within its range to have a 50% Damage Increase for 5 Seconds. -[Exotic] Helijet: Medium Speed, Medium Armor, Medium Damage: This Ship has the exotic ability to switch from a jet for speed to a Attack Helicopter for Attacking (Change time is 4 Seconds). This ship is used for primarily damage on high armor enemies and disabling high damage ships (not kill high damage ships). Super allows for lock on missiles that 2 shot any low arnor ship and 4 shot high armor ships. Exotic Ship Parts: Exotic ship parts are able to replace a piece of Engine, Armor, or Weapons and can have only one equipped at a Time. If a Exotic piece is taken off during flight, it will put a cooldown on all systems except Armor and Engines. -Vex Transwarp Coil: "[i]Found in a Lab on Pluto, This engine has a distinct Hummimg coming from it.[/i]" Exotic Perk: The Vex Transwarp Coil is able to make the ship Jump back 3 seconds ago, negating any damage taken during those three seconds but Disables Shields and HUD for 5 Seconds -Photos Cabalus: "[i]No, I dont know how this Cabal Bioweapon got on board, just Eliminate it now! -Baron Skilkis, House Kings[/i]" Exotic Perk: Replaces or Adds rockets that slowly destroy the enemies weapon system. Lasts for 10 Seconds. -Gremlins Hands: "[i]I heard a Story about Gremlins in a engine once, Never left my mind when I went to fix a stubborn engine -Amanda Holliday[/i]" Exotic Perk: Has a 50% Chance to Stall a Enemy Within Close Distances of your ship, rendering them Immobile and Open to Higher levels of damage (Enemy Can shoot back). -Leviathans Rage: [i]This IFF was found In a Derilect ship from a time before Humans. Its said to have a voice of its own.[/i] Exotic Perk: Has a chance to allow enemiss within radius of Ship to Friendly fire allies, cannot tell difference between Ally And Enemy. Gamemodes: -Pursuit: Find the Target and Eliminate it. One enemy on Bravo get a 25% Boost to Armor and Speed for the duration of that round. Once Killed then Alpha gets the point, but if the Time runs out then Bravo gets the Point. 7 rounds in total. -(2v2)Wingman: You and your Ally move as One. Both teams get put into a Ship that has Medium Armor, Speed, and Weapons. They are Identical Except for the Color. The Objectove is to Kill the Enemy 10 Time's. Repaira are faster because both players are in the same ship. -Airzone Control: Capture and Defend While Moving forward. It is Basically Control Except the Objectives Move around the map in Zeplin-Like airships. If the Control point is Held for Two Minutes withoit anyone on them, they become Unclaimed and must be Recaptured. -Airzone Control Mayhem: This gamemode is basically Airzone Control (Shiwn above) but with 5 second recharge on abilities and 1 minute recharge on supers. A bomb spawns at the halfway mark that disables enemy supers for 4 minutes and restarts their recharge times on them. -Obliteration: Alpha team is focused on defense while Bravo is on Offense. Tge Objective is to destroy 10 Objectives throughout the map. If the Objectives are not destroyed then Alpha wins and Bravo has to defend, any objectives that were damaged during phase 1 are still damaged on phase 2. This repeats for 8 phases until either Alpha or bravo win. To keep the ships moving, engines will always be on and if you do not steer after 10Sec, the ship explodes (PVE Strike)The Acid Rainers: [i]"Guardian, We're detecting Cabal bombers preparing to take off from One of Saturns moons. If those bombers hit a vital part of the city such as food, water, fabric, and artillery, then we could be facing a massive invasion. Its too risky sending you in On foot, you'll have to do a bombing run. Good luck."[/i] The Objective of the first part of the Strike is to do scout out which moon the Cabal hanger is on by hacking their transmissions. There are three ships that need to be destroyed that have three seperate coordnates. This phase is timed for 5, each enemy killed adds 30 seconds to the timer. Step Two requires you and your team to destroy the Shield around the hangers by going to a nearby astroid. You can deploy onto the ground there and destroy it or destroy it by air. If destroyed by air, you have a secondary objective of killing a Ship called [i]Achillis[/i] which has the turret as the only thing destroyable to kill it. If on foot, you face a Cabal and Vex Descendant minds or the Splicers fight for control over the shield controls. The second faction is Allied with you and will not attack you. Step 3 Requires you to kill the [i]Acid Rainers[/i] Ship known as the [i]Ifrita[/i]. This ship has a Damage over time attsck that will Dissolve your ships armor for a one to three hit after. After reaching half health. The [i]Ifrita[/i] will start sending out pulses of Void energy to self destruct, dont let this kill the ship by Shooting the Ships Engines, after that it's just the same fight. And your done. I Will be continuously editing this post to Have more gamemodes and Types of ships in it. Thank you for reading this Post and have a good Dayrise/Nightfall

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