Say for example when you open your menu and you see your character with subclasses and gear with pve specific abilities and perks. You then scroll up to another page and again see your character with different subclasses and gear with pvp specific abilities and perks. Does anyone feel separating the two activity types from gear and classes like that would help better balance the game? I wouldn't expect too see a change like that in Destiny but maybe Destiny 2.
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No. But competitive modes should give everyone the same loud out and only allow a single perk combination a week. That way everyone is on a level playing field