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#feedback

10/28/2016 3:29:04 PM
18

The AFK detection system in PVP works great, why not have the same system for matchmade strikes?

Agree

164

Disagree

5

Don't care

14

Just was playing with a guy in the taniks strike who would intentionally kill himself at each encounter: * Entrance: killed himself on the teleporter * Taniks + adds : ran to the front and died * Tank : Ran to the front and died * Final boss: ran to the front and died He would intentionally put his body in a location he couldn't be rezzed easily so he would not get kicked for inactivity. He was definitely there, but had decided not to do anything. I messaged him asking him not to kill himself intentionally and he replied immediately with "-blam!- off". I reported to bungie, but this system sucks. People should not be able to intentionally kill themselves like that and do nothing and still get rewards. In pvp if youre inactive for even a few minutes you get kicked to orbit. The kick to orbit for inactivity system in strikes needs to be improved. I suspect the pve kick for inactivity system to be much more tolerant than the pvp kick system and also not work at all when the player is dead. This needs to be fixed. [i]Forcing players to respwan when dead in strikes (just like in pvp) after the timer has counted down would be a good first step.[/i]

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  • Edited by Kone19ps: 10/28/2016 3:33:35 PM
    Just quit or don't progress. Had an afk last night like that. I just say down. He seemed to want to battle my patience so I just did homework and caught up on South Park. He left after an episode so like 20 minutes. So you're better off just leaving

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