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Destiny

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Edited by seeweedbuscut: 10/21/2016 9:53:49 PM
70

New Strike- "Second Death" [IDEA] [Long read]

[b]STRIKE:[/b] [spoiler][b]SHIRO:[/b] "Aksis... wasn't the only Archon ravaged by SIVA... His... "brother" evaded us. We had no idea that he even existed... Until a full fireteam of Vanguard guardians went dark in the Cosmodrome's tunnels. The last thing we heard from them was an Archon's booming laugh. They were far deeper into the tunnels than we thought possible. His threat must be stopped." [i]A trio of guardians arrive outside the cosmodrome's wall, near to the entrance of the place where you fight Riksis. The trio enter the ruin's of the wall, making their way to where you fought Riksis.[/i] [b]SHIRO:[/b] "Variks has attempted to translate the recording. He says... Guardian, that Archon. It's Riksis. Archon Fell. [shocked silence], [i]continue to the Riksis fight area. The tunnel has darkness tendrils seeping out.[/i] [b]GHOST:[/b] "But... we killed him? Zavala, Riksis was killed long ago. How can he still be alive?" [i]trio reaches the area.[/i] [b]SHIRO:[/b] "We'll discuss that later. Guardian, can you get in that tunnel?" [i]One of the trio's ghost scans the entrance. Ghost disappears down the tunnel.[/i] [b]GHOST:[/b] "It I'm detecting a heavy presence of SIVA mites. Something is definitely down there." [b]SHIRO:[/b] "Well, what are you waiting fo"---- *comms die* [i]the trio jumps into the tunnels (Must crouch to fit). Darkness Zone procs. The fireteam Continues down the tunnels.[/i] [b]GHOST:[/b] "Shiro's comms are down. We must be too deep. I'm detecting a huge network of tunnels down there. Speaking of huge, there are many rooms dispersed through the network. Maybe we'll find him there. I'll highlight any traces of SIVA i detect." [i]the trio runs down, following the trails, until a very distant booming roar is heard.[/i] [b]GHOST:[/b] "We've got company! There's a room ahead, and i'd rather have a fight out in the open than be shot like fish in a barrel here." [i]Fallen chatter, and a Yellow bar Splicer Vandal drops in off the roof, as many others fall in behind him.[/i] [b]GHOST:[/b] "It's an ambush! Fight them off!" [i]The trio of guardians fights them off and continues into the room. There are many fallen storage units and Cosmodrome relics. A SIVA skiff lies in the rooms centre. It's stripped of all it's flight capabilities. [/i] [b]GHOST:[/b] "What is that? I've never seen anything like it. Go check it out." [i]Before the trio can go to inspect it, SIVA fallen launch an onslaught. They are beat back by the guardian, but a massive Splicer slithers out of a large tunnel with an ear shattering roar. It's Riksis. [/i] [b]GHOST:[/b] "Get him now or he'll get away!" [i]They hammer him, but he flees at 3/4 health. Riksis throws down a smoke grenade as he makes his escape. As the smoke clears, a blast strikes at random out of the gloom. It's the skiff. It's mounted on a swivel turret on what appears to be a railway into a huge tunnel at the end of the room. [/i] [b]GHOST:[/b] "Wait! Only shoot the turrets! Only disable it's weaponry!" [i]The team does this.[/i] [b]GHOST:[/b] "scan it! I think Riksis himself has accidentally given us a way straight to him!" [i]A guardian scans it.[/i] [b]GHOST:[/b] "Just as i thought. It's just like a normal skiff, but mounted on on Russian railways! We can use it to get closer to Aksis!" [i]The trio enters Skiff. The ghost scans its controls and they speed into the darkness of the fallen tunnel. A churning sound is heard, and 2 other Skiff-trains speed out of the gloom.[/i] [b]GHOST:[/b] "Quick! Get out back and shoot those hanging fallen canisters!" [i]Guardian shoots a few, which explode and block one skiff's way. The other attempts to board.[/i] [b]GHOST:[/b] "I can't outrun them! We must've shot something other than the Skiff's weaponry! Get up top and "Repel Boarders"!" [i]The team fights off the fallen as they attempt to board from atop their skiff. However, the trio can't get back inside the skiff. The ghost has no idea how to open the door.[/i] [b]GHOST:[/b] "i don't know how to let you back in! Anyway, I'm sensing heavy SIVA activity in a large room ahead. Looks like Riksis has been kind enough to organise a welcoming committee." [i]The trio waits up top. Both Skiffs (The empty boarders and the one controlled by the ghost) grind to a halt. It appears to be the entrance to some kind of throne room. It's heavily fortified by fallen.[/i] [b]GHOST:[/b] "Well. I'll bet this is the place! But where is Riksis?" [i]The trio fights off all the fallen. They enters the throne room, but Riksis is no-where in sight. [/i] [b]GHOST:[/b] "He's not here! I detect a large SIVA presence rapidly moving towards out position. Lets tone him down a bit. Place mines on all the tunnel entrances." [i]The trio places all the mines, but under a time limit. If they aren't placed fast enough, Riksis has a chance to come through a tunnel that isn't mined (Less damage). The room is a typical fallen throne room, but is populated by SIVA, and the walls have holes. [/i] [b]GHOST:[/b] "He's coming! Get ready!" [i]Riksis comes charging though a random tunnel with a massive roar. If the mines go off, he should be around 3/4 health. He leaps on top of his throne and roars down, perched like a Vulture. [/i] [b]BOSS MECHANICS:[/b] -At certain times he retreats to the tunnels to regain a bit of health at set health intervals. He is never immune during the fight. -He wields a solar cannon. -He is heavily mobile and moves like a monkey. -He can ambush guardians from a tunnel after he retreats, but the tunnel he is about to spring from is marked by a multitude of red SIVA eyes in the black. -Ads are mainly Dregs. A few captains spawn when at the intervals where he hides to regain health. The trio kill Riksis. -The boss has no stomp melee mechanic, only utilising a rough grab. -He's also 3/4 health. [b]-SHIRO[/b] comes back into the comms. [b]SHIRO:[/b] "Good work, Guardian. Riksis is gone for good. His second death was his final. Return back to the Temple when you are ready to report what you have seen down there. I get a bad feeling that Riksis wasn't the only thing down here."[/spoiler] [b]BOSS AESTHETICS:[/b] [spoiler]body design is almost identical to Vosik, but has the basic body shape of the original Riksis. His helmet is identical to a spider tank's "head". He has a few Russian logo's plastered over himself (shown off like medals), showing how deluded he has become in his time underground.[/spoiler] [b]STRIKE EXCLUSIVES:[/b] [spoiler][u]Claustrophobial grasps [Warlock arms]- [/u] [i]"Death's grasp is all the more steely with four arms"[/i] Arms that look like Riksis's. [u]Tunnel's vision [Hunter helm]- [/u] [i]-"How did the fallen take the Cosmodrome so quickly?" -"Worked it out now?"[/i] Helmet identical to a spider tank's head. Has a Russian Bureau of Aeronautics insignia on it's side. Has orange bits that do not change with a shader. -NOT EXCLUSIVE TO THIS STRIKE. Drops on all fallen strike chests. [u]Brother's gift [Rocket Launcher]- [/u] [i]"I'm not so sure it was "brotherly" love that compelled Aksis to gift his tunnel-dwelling brother a heavy payload launcher." [/i] -Cayde-6 -Hunger of Crota archetype. Almost identical stats (much like the Imago loop and Fatebringer). -Identical to Hunger of Crota but SIVA-fied. Stats can roll identically to Hunger of Crota.[/spoiler] [b]HOW THIS AREA CAN BE RE-USED:[/b] [spoiler][i]Could be used for story missions, patrols, and it could even have an area-specific event (Like Archon's Forge), giving another patrol incentive. I was thinking monthly, there would be an event where you have to clean out as many tunnels as possible from Fallen, with an exclusive weapon set and gear set. Loot would drop after every area cleared.[/i][/spoiler] [b]GRIMIORE:[/b] [spoiler][b]Riksis, Archon Fell[/b] [ENEMY/ FALLEN LEADERSHIP} A deranged Devil Archon, Riksis considers himself a "Phoenix". He believes each time he dies, he is reborn and all the more powerful for it. This deranged belief stems from his only actual rebirth. He was first killed by a newly-risen Guardian, and was given new life by SIVA. Barely a trace remains of his former pride. He skulks in the tunnels while his brother Aksis (The only other known case of a SIVA-revived Archon) strives for godhood. Since his rebirth, Riksis was rendered into a mere bogey-man. The only known contact with him was guardians occasionally hearing the echoes of his booming calls. The fact that he could take out a full fire team of guardians, and judging by his brother's potential, he is a major threat to any guardian operating in the cosmodrome. Killing him before he can grow in strength is a major step in the battle against the Devil Splicers. [b]Second Death:[/b] [ACTIVITIES/ STRIKE] [i]"A Devil Archon has been skulking around in the cosmodrome's tunnels. We have no idea of his allegiances, power, or even if he is SIVA or not. Recently, his movements have been highly threatening, even resulting in the likely death of an entire guardian fire team. This threat needs to be extinguished"[/i][/spoiler] EDIT: People wondering why i bother. It only took a couple of hours and an idea. Also, i do a lot of this design/ idea kinda stuff, so I'm kinda building a reputation. No #2 should be incoming. It's Ascendant hive experimenting with Splicers. No #3 Is about Cabal. Lets say "The land Tank is on the move". No #4 Is the "lightning run" with the Vex. Plenty of platforming.
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  • Really? You go through all that trouble to design a strike (that actually sounds nice) and then fail to suggest what the strike desperately needs: chest and boot exclusives? Not even worth coding if there isn't a boot or chest. Gauntlets, a helm, and a heavy are all available elsewhere, yet skeleton keys can't fill in 50% of a player's armor missing LL.

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