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Edited by Zenoe-1: 1/29/2015 5:13:49 PM
197

Message to all Titans: have you used the suppressor grenade?

[i]For the Titans who are familiar with the suppressor grenade, skip to the end, I want your opinions on what you think of it.[/i] Recently, I decided to experiment with some of the grenades that I never use in both striker and defender subclasses, and the last grenade I tried out was the suppressor grenade. I initially ignored it because I thought it was a more pvp focused grenade, and it's also very rarely used by other defender titans that I've encountered in the crucible. After messing around with it a bit and testing it's abilities on enemies, I realized that the suppressor grenade is probably the [b]strongest[/b] grenade in the Titan's arsenal. Here's why: [b]It has the highest damage output[/b] This one is really a matter of my own personal opinion because I've noticed that most of the other titan grenades in both subclasses explode more than once, but with a lower damage ouput. [b]The closer the enemy is to the epicenter of the blast, the more damage is done[/b] The first enemy I tried to test the suppressor grenade's ability on was a level 28 hobgoblin during one of the pre-DLC daily heroic story missions (The Black Garden). I hadn't fired a single shot at him because I wanted to test a theory which prompted me to try out the grenade in the first place. I tossed the grenade, which landed at his feet, and the single explosion killed him instantly. A bit later I chucked another one and another level 28 hobgoblin, but I overshot this one by a hair. The hobgoblin was near the edge of the blast radius, but still inside it. The blast didn't kill him, but damaged him enough to test my theory, which brings me to my next point. [b]Suppressor grenade is incredibly useful in pve[/b] This is going to be a breakdown of each enemy type and the grenade's [b]suppression effect[/b] (damage is not a factor) on each enemy (ultras are immune to suppression as far as I know): [i]Fallen[/i] Dreg - unable to use grenades Vandal - unaffected as far as I know Stealth Vandal - disables cloak Captain - unable to teleport Servitor - unable to teleport [i]Hive[/i] Thralls - unaffected Acolytes - unaffected Knights (updated) - unable to raise shield and enrage Wizards (updated) - unable to use any attack (credit to kirokill) Ogre (updated) - unable to enrage (credit to camby9210) [i]Vex[/i] Harpy - unaffected Goblin - unaffected Hobgoblin - unable to use immune shield Minotaur - unable to teleport [i]Cabal[/i] Psions - unable to use psion blast (directional arc energy wave attack) Legionary - disables jet pack Centurion - same as Legionary Phalanx (updated)- unaffected (credit to veration) Colossus (updated) - unable to use missles (credit to TSbluemagic) That's it for the breakdown. The grenade is also useful for pvp as it disables [i][b]all abilities[/b][/i], effectively throwing you back to your level 1 days, for a short time. The effect of the grenade only lasts 10 seconds but it can really turn the tide of battle, especially against those pesky hobgoblins during the gatekeeper portion of the raid. Now the only downside of the grenade is, if you get caught in the blast, taking damage will be the least of your problems because you [b]can and will[/b] be affected by your own grenade. Edit 1: When used in pvp, it can cancel an enemy's super. Credit to all the guardians that have posted about that. Edit 2: Omnigul is the [b]only[/b] boss this is affected by the grenade. I know quite a few you you guys have mentioned that so the credit goes to everyone who has mentioned it. Edit 3: A thank you to all the guardians who have posted to this topic. This is my most active topic to date, let's keep it going! Spread the word and help the easily overlooked suppressor grenade earn it's place in every Titan's arsenal.

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