I did the calculations on the Rise of Iron reward book and 11 of the 32 "Milestones" are ones that require you to have your own fireteams to complete. This means that solo players can only get to just over "Book Rank" 15 (at best), just shy of even completing their armour set, while also missing out on all the other rewards past that.
I posted another topic a while back about how I feel solo players are getting a raw deal with Destiny as we pay just as much for this game and the DLC as players that play in their own pre-organised fireteams but as there is no matchmaking for much of the Destiny contents (like raids, trials, Nightfall strikes, Challenge of Elders and 3 of the 5 Prison of Elders modes) solo players miss out on these experiences and also all the gear the come from completing them. As you can imagine I got a lot of fairly insulting and negative replies from players who do have fireteams but also a fair amount of support from other solo players who feel similarly to myself about this.
But back to Rise of Iron rewards; why Bungie did you make so many of the Milestone fireteam based and why then also make the last part of your Iron Lord Armor just out of the reach of solo players by the order in which you get your rewards? The armour is a big part of what this whole DLC is about in [spoiler]becoming an new Iron Lord[/spoiler]. Half of the milestones in the Year Two Moments of Triumph book where unachievable for solo players so I suppose getting shafted again by you guys is to be expected. Maybe there should be some special reward given to the few solo players who haven't yet rage quit Destiny because of the way Bungie treats us, or should I say, ignores us.
ADDITIONAL:
1. A full set of Iron Armor is 5 parts not 4, the mark/cloak/bond is part of the set.
2. I'm getting really tired of people saying that I'm being "anti-social" and this is a group based game etc. I get this is a group based game and I play with other players all the time; The Crucible, strikes, Level 41 Prison of Elders and public events etc. I'm happy to matchmake with "randoms", "blueberries" or whatever you want to call them. Yes some are good, some can't fight their way out of a wet paper bag and some rare times you get a few that are just a-hole trolls trying to mess the activity up. But what I do object to is Bungie being lazy and not having matchmaking on all group activities. Raids might need a controlled matchmaking system so you get people on comms and speak the same language etc. but its like Bungie went: "that's too hard for us to do, lets make them do it themselves outside the game" and that is BS. Bungie made this group based game and for them to then wipe their hands of any responsibility to help players form groups for major parts of the story line etc. is lazy and is a poor service to the people who purchased this game in good faith.
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Do you need some pepper with that salt?