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Destiny

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8/24/2016 12:49:28 PM
87

Why nerf titans?

I don't know about you guys, but I see the titans as completely balanced. (Just so you know this is coming from a day one warlock main). I just don't see a reason to nerf anyone at this point because everything seems to be VERY close to balanced. If anything were to change, I would say we should give a tiny buff to sunsinger and defender. The reason I don't believe the titans (strikers specifically) should be nerfed is because two aspects of the class balance each other out. Aspect 1: Titans have powerful abilities if used correctly. Some of which being lightening grenades and shoulder charge, and some other instant kill abilities. Aspect 2: The balancing factor is that the titan class takes some major practice and skill. Like I said before, I am a warlock main, and if I switch to my hunter I can easily adjust and wreck people. But titan is a completely different story. Several times I have tried to become a titan main, but every time I seem to fall on my face and switch back to my warlock. I know people are going to throw fire at me for saying this but I don't think that hunters take as much skill as people say they do. I can EASILY switch to my hunter whenever I want and EASILY adjust. Titans are the class that require the most skill in my opinion by far. I hear hunters complaining about warlocks "unfair extended melee" all the time. "Throwing knives require real skill" they say. But guess what, TITANS DONT HAVE EXTENDED ANYTHING!!!
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#Destiny #Classes

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  • I want my gunslinger back. Im maining a void walker now but i miss my good old gunslinger. When i do play it i dont use my throwing knife or grenades like i used because they are way less effective. Im pretty sure tripmine got an extra ninja nerf slowing its timer. And not being able to stick makes it suck in pve ive killed myself so many times having it bounce back at me. But i like where everything else is right now

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