just some changes i would like to see with the differnt classes for the release of RoI
[b]GUNSLINGER[/b]
Throwing knife- up the percsion damage to about 175 so with DoT i could be a one hit kill but other setups would require addional damage. (Body shots could be ~50 for a risk/reward)
Trip mines- more damage (200+ for direct hit) but also less range and more damge falloff.
[b]NIGHT STALKER[/b]
teather- quicker time from hit to locking onto targets
Smoke gernades- less intial damage more dot. (Stop the wombo abuse)
[b]STRIKER[/b]
shoulder charge- smaller hit box or less agility when active.
Discharge melee- a bigger aoe
[b]DEFENDER[/b]
Bubble- more points awarded for fireteam kills with bubble effects active
Possible exotic that adds DoT to bubbles when enemies enter it.
[b]storm caller[/b]
I wouldnt know how to bAlance this class without effecting pve. Stromtrance active time allows a person to cross a map quickly killing anyone in the way.