I've noticed that that the burn damage from incendiary grenade and the sunstrike melee have been decreased from 7 to 4. This has made both of these abilities much worse. Hunters and warlocks have probably been affected as well. Since the damage has decreased, a well-thrown grenade that lands at the foot of an enemy guardian will not kill him and only make him fall back. I myself mainly used an incendiary grenade and loved to see a grenade that I perfectly threw kill a person that didn't see it coming. Now that is not the case. I don't know if this is a result of the warlock nerf , but I hope things go back to the way they were.
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So me and my friends were on our final trials game I was the last one against 3 threw my incendiary hoping to kill all of them but they all survived with like an 1/8 of health
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Yeah, it's annoying af to see a well placed Incendiary grenade hit for 170 and the enemy run away burning only to survive. I don't think it was intentional because it wasn't in the patch notes but there needs to be official recognition on the Known Patch Issues thread because a tweet isn't believable enough that they are taking it seriously.
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Although not mentioned in the Weekly blog (come on, DeeJ, you had one job...) this has been acknowledged on Twitter to be a glitch. https://twitter.com/GrantGMackay/status/745803069284225024
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Edited by KalelKryptonian: 6/26/2016 3:26:10 PMDidn't you read the "hot fix" bungie didn't just nerf a warlocks maylee, oh no, bungle removed the power of the Viking funeral perk, now a warlocks maylee is nothing more then a kitten scratch to most full bar guardians. I think they removed warlocks maylee now they should take the titans shoulder charge
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Its a glitch i think. When they nerfed sunsingers burn they unintentionally nerf all burn damage. Iirc they said something to that affect during a tweet