Since it seems most people use no back up plans, here are some buffs to not make no back up plans obligatory.
War Machine - all subclass stats are given 3 extra points. Allies get 2 extra points
2nd perk - force barrier has a faster cooldown. Melee can now OHK (does 210 damage) and suppreses people on impact with melee (however, melee is slower)
3rd perk - force barrier recharges faster. Health recharges faster. Shield can deflect bulles. Abilites recharge faster
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All things that are op alone and would make no backup plans even more of a "necessity" powerful lol
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I like the suppressor melee. Very cool. That'd be great for an exotic arm piece or a new subclass melee. Maybe like, you have to melee and hold for 2 seconds for the suppression to proc. Meh. Cool idea. Maybe OP though.
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[quote]Since it seems most people use no back up plans, here are some buffs to not make no back up plans obligatory. War Machine - all subclass stats are given 3 extra points. Allies get 2 extra points 2nd perk - force barrier has a faster cooldown. Melee can now OHK (does 210 damage) and suppreses people on impact with melee (however, melee is slower) 3rd perk - force barrier recharges faster. Health recharges faster. Shield can deflect bulles. Abilites recharge faster[/quote] These are all overpowered and dumb.. 1. Is just plain idiotic because then Defender will have max armor and near max recovery. Also, it makes no sense. Its a void armor around YOU, not your allies 2. This is dumb also. A one hit melee? Only Striker has that and they have to charge it. Then youre also giving it a faster cool down? And then you go against your own saying that it suppress people. Why would it suppress when they're already dead!? 3. I have no words. Nothing in the game deflects bullets. What abilities recharge faster? Would it even matter? No! If you want your health to recharge faster than invest into Recovery. You have an overshield melee for a Reason. So when you get hit by a melee than get your overshield you aren't stuck with 5 shots until death mode. Yeesh. I'll need to get my man Swift in here...
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Edited by Zelrons: 6/25/2016 9:50:05 PMIf the melee kills in one hit, what's the point of adding suppression to someone that's dead? I'm starting to think this this might not be on the up and up.
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The game has enough problems. Let's not break things even more, yeah?
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no fūcking way that a melee should ohk unless it is charged up like shoulder charge.
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I like the just of it but they seem really op
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I do like the suppress on Melee idea. It is a good one.
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Bump 4 comments
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Edited by Oriondeadstar: 6/25/2016 6:51:16 PMI like the suppress on melee.
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