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#Halo

3/9/2010 11:22:42 PM
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The "Death" of the Spartan Laser: My Thoughts on the Matter.

[quote][/quote][b]Introduction[/b][quote][/quote] [i]"The Spartan Laser was dead: to begin with. There is no doubt whatever about that. The register of his burial was signed by the Creative Director, the Audio Director, the Executive Producer, and the Campaign Design Lead. Sage signed it; and Sage's name was good upon 'Change, for anything he chose to put his hand to. Old Splazer was as dead as a door-nail."[/i] [quote][b][u]Update[/b][/u] As of the 16th page the main support for my arguement has been pretty much shot up by various comminuty members so for now this is just a collection of thoughts and reasoning rather than evidence and arguements. I didn't think of sandbox balance on a map by map basis, and made a rather large assumption that both the Spartan Laser and the "Covenant Launcher" (see Part 1) would be on the same map every game. Various users pointed out that in fact, they could spawn on different maps as the vehicle / map balance required. As of now I can't come up with a way to counter this, so for now, my arguement is uncogent (for those of you who haven't taken a logic class, that means that the conclusion is unlikely given the premises). Feel free to keep dicussing however. The rest of the original post continues below: [/quote] Indeed, it is true, the Spartan Laser will likely not return for another dose of wacky shenanigans come Fall 2010 when Halo Reach is released. [quote][b]Clarification:[/b] This is my conclusion that I have come to based upon the reasoning presented in the rest of the thread. Bungie has not officially confirmed that the Laser is out, nor have they officially confirmed that the laser is in. In this thread I am attempting to make a prediction of what Reach will be like, and I forsee it without the [i]exact[/i] one hit kill laser based anti-vehicle weapon we knew in Halo 3. In the event that the Laser is in Reach, remember to flame me, not Bungie. [/quote] [b][u]At this moment I urge the reader, instead of angrily replying to my thread, to take the time to read my entire post[/u][/b], for I believe it to be well thought out and interesting, for not only am I the Harbinger of Doom for the Spartan Laser, but for the Covenant Beam Rifle as well, which must be murdered on this day to plunge a stake through the Spartan Laser's heart once and for all. At this moment, the reader might ask: [i]"Why? Why would Bungie remove these weapons from Reach? They worked fine in Halo 3, and if you couldn't adapt to these weapons to survive, that's your own problem."[/i] However, I seek to avoid that sort of discussion, at least in my original post. The point of this thread is not [i]"Should it be done?"[/i] but [i]"It is done, and here is why I believe this."[/i] I wish to show you why the Spartan Laser won't be in Reach based upon the evidence that we already know is in the game. Whether or not it was the right decision or whether there could have been some alternative that would have allowed the Spartan Laser to be in Reach is not the focus of this thread. I wish you luck, this is going to be lengthy. [quote][/quote][b]Part 1: The Covenant Launcher[/b][quote][/quote] The first sign of the death of the Spartan Laser appeared last Wednesday in the [url=http://www.bungie.net/projects/reach/vidaudio.aspx?c=58&i=24995]Halo Reach Multiplayer Trailer.[/url] About 47 seconds into the trailer you might have spotted [url=http://i868.photobucket.com/albums/ab249/Hylebosaiden/Bnet%20Image%20Resources/CovenantLauncher.jpg]This Weapon[/url] which will be referred to henceforth as [i]"The Covenant Launcher"[/i]. Clearly this weapon is a evolution of Fuel Rod Cannon, but it's appearance in the trailer was not the first time we've seen or [i][u]heard[/u][/i] of it. In the [url=http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_012910]Bungie Weekly Update: 01.29.10[/url], Urk was kind enough to provide readers with some source audio from some of the Halo: Reach weapons that Bungie had unveiled in the past couple of weeks. In addition to the weapons we already knew about, Urk gave us one extra sound file for the [url=http://www.bungie.net/images/games/reach/audio/Mystery.mp3][i]"Mysterious Newcomer".[/i][/url] Upon listening to the sound file, the reader may realize that the sound of the shots fired at the 5 second mark is identical to the sound of the shots fired 47 seconds into the Halo: Reach Multiplayer Trailer. The common consensus is that, indeed, the Mysterious Newcomer and the Covenant Launcher are one and the same. If you listen again to the sound file, from 0 seconds to 1 second you'll hear computer like sounds, followed by a whirring sound that increases in revolution from 1 second to 5 seconds when the shots are fired. Based upon this and the end resulting footage that we saw, I'm supposing that the weapon works as follows: You aim the Covenant Launcher at a vehicular target, and you press and hold R to acquire a lock on the target, which takes a second. Once you are locked onto your target, you continue holding the trigger for four seconds while the Covenant Launcher charges up, at the end of which, if your are still locked on to your target, the weapon fires three bursts of plasma shots. If your reticule is close enough to the target when the shot leaves the tube, it will begin to home, otherwise it will travel in a straight line (which explains why the 3rd shot did not home on the warthog in the trailer, the hog must have been moving fast enough to throw the reticule off so the final shot that was fired wasn't aimed close enough to the target to respond to the lock.) At this moment, the reader might be wondering: [i]"What the Hell does this have to do with the Spartan Laser?"[/i] Balance. An ideal sandbox is one where all the weapons have a clearly defined niche, so there are no worthless or redundant weapons. Answer me the following question based on the following scenario honestly: [quote]You are playing a game of Capture the Flag on Valhalla, and there is currently a warthog butchering your forces in the center of the map. Before you lies a table with two boxes labeled "A" and "B". [i]"What the hell did Shishka do to Valhalla this time?"[/i] you ask your friend. Your friend replies [i]"The bastard put an anti-vehicle weapon in each of those boxes that are capable of destroying the Warthog that is losing us our map control. The weapon in box A requires a 4 second charge time before firing three homing shots that may or may not be dodged by your opponent. The weapon in box B requires a 4 second charge time before instantly killing your opponent if you are aiming your reticule at the target. Hurry up and choose, that warthog is really killing us out here."[/i][/quote] I ask the reader: [i]"What weapon would you choose to ensure that your team succeeds?"[/i] [quote][i]"Why, the weapon in box B of course,"[/i] you reply, [i]"If I use that to attack the Warthog, he'll have four seconds to break the line of sight with me or he'll die. On the other hand, if I use weapon in box A, he'll have four seconds to break the line of sight with me [u]and[/u] additional time to get to cover as my homing shots travel towards him. Because the weapon in box A give more time for my opponent to survive, of course I will use the weapon in box B."[/i][/quote] And there you have it. If the Spartan Laser and the Covenant Launcher existed in the same game, the Covenant Launcher would become a useless weapon in comparison, like the Missile Pod, doomed only to be used as a first choice only when the Spartan Laser loses its charge. The presence of the Covenant Launcher alone is reason enough to believe that the Spartan Laser has been axed, but I know this Community. You are very resourceful, and will find any solution you can Allow me to further extinguish your hope. [Edited on 03.17.2010 9:55 AM PDT]
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  • I like this screen. [url]http://img522.imageshack.us/img522/9625/017nw.jpg[/url] The laser is definitely confirmed now, anyways. [Edited on 04.21.2010 12:40 PM PDT]
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  • Well, it looks like the laser is confirmed for Reach with the new batch of screens. I just hope it is regulated to a fuel rod cannon tier weapon and we won't see it that often in multiplayer.
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  • i am sure somebody said this somewhere, it is going to be in reach, Bungie threw out some renders of weapons and the splaser was one of them, however i agree with your thread: the splaser will probaly not be in most default games. and i think they need to give it 3 shots instead of five, representing how the unsc was trying to get the battery supply right.
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  • The Spartan laser is ridiculously overpowered. It fills a nesseccary niche, but it requires little to no skill to wield efficiantly, and it has little to no risk involved when used. It is hit-scan, one-shot kill, five shots(four in Reach), three seconds charge up, little to no warning for a driver, less than two seconds cool down time between shots, large reticle, high amount of magnetism. It really needs some nerfing. I can't comprehend why it returns basically unchanged.
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  • it's in also: niche fill-in splaser: long range quick and highly unnoticeable plasma launcher: if there is no adequate time to aim use that, delayed sticky exlposions turn target into a deathtrap if in promixity of their teammates
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  • Who on Earth would bump this thing? To rub it in or something? Seriously guys.
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  • The Spartan laser wasn't in Halo: CE and it was one of the greatest console fps of all time if not the greatest. Go play laser tag like regular 10 year olds.
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  • I personally hope they don't remove the Spartan Laser from Reach. Me and my friends have a lot of "Inside Jokes", related to the Spartan Laser. Besides, I reckon its a good anti-vehicular weapon. Couldn't Bungie just balance the Spartan Laser and the other new Covenant "Heavy Weapons"? They don't necessarily have to be on the same maps all the time.
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  • Although I read the post, I still don't think the Splazer should be removed altogether, and I honestly don't think it will be anyway. I do however think the laser sight needs to be MUCH more obvious (actually spot able if you're in a vehicle), and that a target should get some sort of blaring warning sound similar to the missle pod. As for the new laser rifle thingy, I think that should have a slight charge time, sounds like a beefed up Sentinal Beam right now.
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  • It is in, Bungie confirmed.
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  • Hopefully the laser will be much more limited this time around. Longer respawn time and they need to get rid of the fluke that allows more than one laser on a map at a time.
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  • The argument was pretty stupid. Even if it wasn't in the game the support given didn't suggest that the laser wouldn't be in the game at all.
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  • [quote][b]Posted by:[/b] BiblicalBoyz All this...and on March 31st they confirm the SpLaser. AND, they said it's basically unchanged. D:[/quote] Did you read the first part of my original post? My arguement got slaughtered, I'm not suprised that it's in the game.
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  • I wish you had been right, Hylebos. I pray Bungie comes to their senses and heavily limits it.
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  • [quote][b]Posted by:[/b] BiblicalBoyz All this...and on March 31st they confirm the SpLaser. AND, they said it's basically unchanged. D:[/quote] That's not bad if laser damage is more realistic. ex. only blowing a hole in a Falcon. Otherwise the Falcon is useless.
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  • All this...and on March 31st they confirm the SpLaser. AND, they said it's basically unchanged. D:
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  • The laser isnt going anywhere. Check out waypoint it confirms the lasers return
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  • Laser is in. Sucks to be you.
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  • [quote][b]Posted by:[/b] mono mink165 I just want to say one thing: you're writing is overly wordy and you fell into like... 15 poor writers conventions there. totally unoriginal. you get no style points from me. go read some Mark Twain and some Kurt Vonnegut, then come back with your enlightened self and rewrite this -blam!-[/quote] Translation: The words you use are to big for me to understand! You should write like these guys, who write books 5th graders are assigned to read, so simpletons like me don't get angry and confused! Anyway, back to the topic. The "proof" is still a good enough reason to say that the laser is in the game, and the Beam Rifle might be in it too, for canon purposes. However, I think it'll just be in Campaign only, much like the Dragunov or the M1911 in MW2.
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  • [quote]Allow me to violently cut you off mid-question to remind you that we aren't allowed to link to or discuss leaked materials. Why do the forum ninjas have this rule? Because Bungie didn't intend for us to see that game in that state at that time[/quote]The rules on what items we are allowed to be freely discuss on this board have no relevance on whether or not said items can be logically used to reinforce a point. [quote]It's still under development, certain features might be axed or changed heavily between the time of the leak and when the final game comes out.[/quote]That may be true. But that doesn't change the fact that allot of what showed up in the leaked images also showed up in later official announcements. [quote]. Not to mention that in this particular instance, even if you believe what you saw was 100% true and guaranteed to be in the final product, guess again, because your eyes are deceiving you, Mr. Morello said that it wasn't a Spartan Laser.[/quote]Having actually looked at the leaked images I find that very implausible. And who is Mr. Morello? And where did he say this? I agree the laser may not have the same kind of role it had in Halo 3. It may not be as common in multiplayer and it may be significantly different than what we have now. But you seem to be jumping the gun a bit with sounding so sure it won't show up in anyway. [Edited on 03.17.2010 9:26 AM PDT]
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  • As much as your evidence is sound, nothing is ever for certain; just as you say. I'll hold my breath.
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  • [quote][b]Posted by:[/b] Ruin Born And by the way what do you mean style points? I'm a bit confused could you explain the idea behind that point? Please?[/quote] I'd like to know as well lol. On topic though as I've stated earlier in the topic I just believe the laser can be balanced out. In such a way to where it doesn't have to change the way we see it in Halo 3. You can leave the damage the same, just tweak the charge times and the versatility of it. Make it lean towards vehicle combat rather then a all purpose -blam!- weapon (as in high ground and other medium maps). Tweak it to where the charge time, when not aimed at a vehicle within range, is about 7 or 8 seconds? Then you could reward a player who has their reticle aimed consistanly on the vehicle with a shorter charge time. This charge could be the normal 5 seconds, as well as having the vehicle be within a certain range to get the shorter charge. Also to help the vehicle to know when its being locked onto they could hear the beeping sound you hear in Halo 3 whenever a missle pod is locked onto you. Small things like these could balance it out a hell of a lot more and make it more of a vehicle weapon (that has more balance to it) rather then a all purpose weapon that can be used on average at all ranges. [Edited on 03.17.2010 6:31 AM PDT]
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  • And by the way what do you mean style points? I'm a bit confused could you explain the idea behind that point? Please?
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  • I agree that I use too many words, when I could have kept it simple. I would like you to name the 15 conventions for me so that I can look at them myself. However that is the way I write when I try to explain my point of view, I can't admit to being much of a reader so I have no idea weather it's original or not. I write how I think. Who is Kurt Vonnegut? enlightened? ouch I may run at the ear a bit but there is no reason to be Insulting. [Edited on 03.15.2010 11:54 PM PDT]
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  • [quote][b]Posted by:[/b] mono mink165 I just want to say one thing: your writing is overly wordy and you fell into like... 15 poor writers conventions there. totally unoriginal. you get no style points from me. go read some Mark Twain and some Kurt Vonnegut, then come back with your enlightened self and rewrite this -blam!-[/quote] So next time I should write the OP in dialect?
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  • I just want to say one thing: your writing is overly wordy and you fell into like... 15 poor writers conventions there. totally unoriginal. you get no style points from me. go read some Mark Twain and some Kurt Vonnegut, then come back with your enlightened self and rewrite this -blam!-
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