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#feedback

Edited by AZURPHOENIX999: 1/4/2016 9:24:20 AM
4

We need more ways to practice on Destiny. Not just a firing range, but something better. What do you guys think?

I'd love to see something like this in the game!

17

We need something for practice, but not this.

1

People should just play the game to get better.

4

[b]PLEASE READ POST BEFORE VOTING![/b] I want to practice my sniping ability, but it's getting difficult to do when ammo keeps running out, and there's no place you can go that doesn't involve you getting swarmed by bullets throwing your aim off or getting interrupted by public events. People say they want a firing range, but I'd like them to take it a step further. We need a place we can go with challenges. Basically, the first few act as tutorials that go back to basics, teaching you the best ways to handle a weapon and such. They teach you the best locations on each map to use said weapon, and then the later challenges test you to see how much you've learned. In the middle, you'll get repeatable challenges that are simply there for you to practice. Example, a sniper course. The first challenges teach you how to best handle a sniper, which scopes are best and how each one changes how you should handle the weapon, and which locations on each map are the best for sniping. They also teach you how exposed you are on each of the locations, and where you should be looking to avoid getting snuck up on. They'll teach you the best ways of how to win against someone else in a sniper duel (both of you trying to snipe each other from across the map). The next few challenges function as practice, one where you have to kill an enemy sniper with a shot to the head whilst dodging his shots simultaneously, another where you have to move between sniping spots on a random map with speed and without getting spotted, and one where enemies run past and you have a short window of time (less than 2 seconds) to headshot as many as you can. The last few will be the same, but will be longer and have explicit requirements to beat. You'll have to fend off 2 enemy snipers in different locations simultaneously, killing both with headshots. After they're gone, 2 more will show up in different locations and you'll have to do the same again. In the next test, you'd have to headshot an enemy sniper, and then immediately move to another vantage point without being seen within 15 seconds, then you'll have to headshot someone else. Finally, you'll have a minute to watch a small hallway, 6 enemies will run past like they're in one of those scooby-doo door chase sequences, they'll be in your line of sight for about a second each and you'll have to headshot every single one. When you've passed all challenges with a type of weapon, you get a legendary emblem and a permanent buff that affects your performance with that kind of weapon (e.g. beat all sniper challenges and you gain a small crosshair when not in scope and snipers are more accurate; beat all shotgun challenges and shotguns all aim and reload faster; beat all rocket launcher challenges and whenever you have one equipped, a red circle will highlight the potential blast radius. There will also be challenges for class-based abilities. If you're a hunter, there will be courses that teach you how to use the golden gun, arc blade, and shadowshot more effectively, along with grenades, melee abilities, and even your double jump. If you're a warlock, they can teach you the importance of self-res and when you should and shouldn't use it. If you're a titan, it can teach you the best ways to use your ward of dawn and fist of havoc. For class abilities, there wouldn't be a permanent buff for completing the challenges, but you'd still get emblems. I believe players in general could really benefit from something like this and it'd make PVP a lot more interesting. [b]Also, I don't suppose you guys could hit the like button please? If this is to actually make a difference, then Bungie will need to see it![/b]

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