JavaScript is required to use Bungie.net

#Bungie

2/12/2011 12:04:15 AM
132

Bungie Weekly Update: 02/11/2011

Tinker with our toys! [url=/news/content.aspx?type=topnews&cid=30629] click for full story [/url]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Halo: Reach has been left to a skeleton crew of newbie employees who like to hang out and just play user-created maps instead of earning the money we paid. I agree with the comments on here about lack of maps, it was ridiculous - i have no problem with 5 redux maps but in addition to 10 originals not 6 (invasion doesn't count b/c it was completely unnecessary and just takes time away from the more popular playlists)! Don't get me started on Arena, what the hell were Bungie thinking - save us poor players from de-levellers? Damn near 1 in 3 games people quit as it is because they have no reason to play a map they don't like or keep fighting a losing match. De-levelling could've been dealt with easily through a combo of their betrayal/quit penalty/suspension system and implementation of Activision's stand still long enough and get booted system. Halo's ranking system was the only truly competitive system out there and what separated it from Gears and COD - now you're just another shooter and 3rd place in the weekly Xbox live unique users list behind two COD games including 1 thats been out over a year and only released a paltry two DLC packs. PS: for you cronies who think that COD superiority proves Bungie should abandon its ranking system, clue up! Halo can't compete with COD straight-up because COD offers a total different gaming experience - instant game-loads, drop-in and drop-out, quitting players replaced by joining players, run-n-gun gameplay. Halo's whole setup and gameplay isn't designed to appeal to COD players, so why the heck would you cater to them by going social multiplayer heavy? Keep the social mutiplayer section, but give us back the traditional ranked multiplayer and people might actually play it instead of CODs! For god sakes if you're going to have community created playlists, then find the best Halo 1-3 map remakes and load them up, you know they play well and it can't take very long to find the best I downloaded most in 2 hours of searching and testing. Having 3-4 maps over and over in each playlist is boring as hell. Oh and bring back Clans while your at it, another unique thing you decided to get rid of. The issues people had with clans may have seemed important but I miss trash-talking and making fun of them. I also miss having groups of friends in a clan having competitive matches with other clans for bragging rights. Clan tags aren't the same as the way Halo 2 incorporated them. Seriously, in all respects Halo 2 was your glory days, Halo 3 was good too and added a nice element in EXP but Halo 2 got it right in so many ways and felt more in touch with your community. Personally, I could care less about your little wannabe Warcraft MMO game and I hope it epically fails given how you sold us players out for the last two years with abbreviated games instead of coming out with one epic finale (sorry, Reach's campaign/story was awesome but MP is a let down) [Edited on 02.13.2011 10:36 AM PST]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon