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Destiny

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Edited by jareids: 1/16/2016 3:44:56 AM
301

I'm just going to say it.... Hung Jury is better than VoC

[spoiler][b]This is a comparison of pre-nerf VoC vs. current Hung Jury (and we're pretending they have the same attack value)[/b] [/spoiler] Never thought I'd say anything like that, but it's true. The only thing that holds me back is that VoC is an elemental primary. But I still think Hung Jury has good enough perks to make up for it. [b]Triple Tap > Full auto[/b] I know that full auto is a favorite of lots of people, but in all reality, it's convenient at best on a mid-RoF scout. With triple tap, hitting all crits will give you 23 total rounds in the mag (29 with extended mag). When you're a stickler for headshots like me, that's way better than full auto [b]Firefly >>> Zen moment[/b] Especially with the addition of hand-laid-stock on Hung Jury, Hung Jury has the stability that a maxed out zen moment perk would give. Firefly is just incredible [b]Hunt Jury sights > VoC sights[/b] This is just my opinion, but I love the combat sights and the iron sights on Hung Jury. I do not care for red-eye. VoC does win out on mag-size and elemental damage, but I think hung jury perks are good enough to overcome it.

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  • I find firefly not very effective on Medium Impact Scout Rifles. It would be good on the Last Extremity, but a wasted perk on the Hung Jury. The Solar damage of VoC is great everywhere and Full Auto is nice for boss fights.

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