At the beginning of the Halo series, humanity had weapons that made the Covenant crap their pants. The standard UNSC pistol could be used as a freakin' anti-air weapon! The rocket launcher obliterated everything nearby, and the vehicles were completely indestructible.
Meanwhile, the Covenant were equipping their highest ranking Elites with fuzzy blue things that did nothing but make the humans laugh, as they used bullets to kill enemies rather than fists.
Then, the UNSC had a sudden urge to "balance" their equipment. They made it so the pistol couldn't kill a grunt, let alone a Covenant ship. They also turned their vehicles into fast-moving deathtraps that the enemy could now hijack. The only improvements that were made during this period were an improved rocket launcher that was able to lock on to enemy vehicles, and an increased budget that allowed the UNSC to get every marine a driver's license.
At the same time, the Covenant upgraded their blue fuzzy things into something resembling a sword, and it could now allow the user to fly 50 feet towards any desired target. In addition, they developed a weapon similar to the UNSC's rocket launcher, except the user could fire approximately 1 bajillion rounds before reloading.
The UNSC then created a weapon similar to the original stardard-issue pistol, but instead of making it standard issue, it was reserved for maniacs who enjoy getting launched from orbital stations for a living. This new pistol was decommissioned after six hours.
The Covenant then realized that marines were using the plasma pistol and BR55 together to kill shielded Covenant easier, so they did the only logical thing and made the plasma pistol completely useless.
In order to combat Banshees in the absence of the pistol, the UNSC designed Hornets which, while incredibly boring to fly, looked totally kick ass.
Not wanting to fall behind on the manufacturing of overpowered weapons that make no sense, the Covenant designed a seven foot tall hammer that could destroy any enemy with one hit. This weapon was of course down graded when the Covenant realized it was useful.
Only with the help of the Elites with their retarded glowy things that somehow enabled the wielder to fly towards enemies, was humanity able to survive.
Weapons in the future [b]suck[/b].
[Edited on 03.02.2011 9:49 PM PST]
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OP - you have done a fantastic job of telling the evolution of weapons/vehicles throughout the halo games you get a cookie
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Lmao my favorite part. "The pistol was decommissioned after six hours."
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LMAOOOOOOOOOOOOOOOOOOOOOOOO
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Umm, since when could pistols take out ships? Vehicles havn't changed much (Unless you're referring to the indestrictible CE vehicles). And weapons also havn't changed much. PS: those blue fuzzy things you talked about could melt through armor let alone skin and bone.
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Even now, i think our weapons are getting a bit too good... we should create future jobs that downgrade current weapons.
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Epic Winning!
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We got bored and wanted to challenge ourselves.
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This is epic.
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YOUR THE BEST MAN SO FREAKING FUNNY !!! This weapon was of course down graded when the Covenant realized it was useful.
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I see your point, with weapons constantly getting worse, they wouldn't have stood a chance. The rocket launcher is an example, in Halo: CE it had a bigger and more powerful explosion and it got weaker In H2 and H3, but its better in Reach.
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Funny because it's true. While I do believe that every game should have a fair balancing of weapons, whatever happened to the days when developers just said "F--- it" and threw in a BFG9000 for the main character to vaporize fools with? The BioShock drill got an ammo meter, rather than the Overheat meter it was supposed to get (WTF?), the 50 Cal from CoD MW, which killed a helicopter in the campaign, doesn't kill an enemy in the first shot in Multiplayer, when in real life it leaves bowling-ball sized holes in the people it hits. It seems that every FPS on the market is suffering from a sort of Magnum Dysfunction, where weapons that should be able to turn enemies into dust in a fight suddenly lose all pretense of combat capability in a rather embarrassing moment, when that grunt you thought would eat it after a DMR round to the head looks around, apparently as amazed that he's alive as you are, then promptly eliminates you with a plasma pistol overcharge that barely fazes an elite. Thank you to CoD: Black Ops for including the Grim Reaper and Death Machine as care packages. This is a heads up to all other FPS makers: even if you have created such a ridiculously balanced game, there are still ways that are fun and realistic to break the balance. Got that? YOU CAN BREAK THE BALANCING IN A GAME AND NOBODY WILL HATE YOU!
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This was quite amusing but incredibly true.
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I laughed at this :P
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Both sides had to comply with the Geneva Conference. [Edited on 03.08.2011 7:11 AM PST]
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Actually, the Pillar of Autumn was one of the most advanced ships at the time.
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LOL WIN
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Wow.. You've made quite a point there..
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*slaps forehead*
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Like A Boss
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Almost wiped out... I shall make sure that none of you remain to handle the Arrays. You are far too animalistic, and I am certain that Humans will use the Halos against each other.
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I've noticed that weapons got worse through 1,2,3,odst but then got so much better in halo reach, science in reverse? 0.0
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This is awesome
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Well done.
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Petarded2 1p UNSC -2p Covenant 0p