Before you read, no I don't want to hear about why or how bungie isn't going to or hasn't gone and added the three mentioned classes. We're here to talk about why they [b]ARE[/b] going to, because they [b]WANT[/b] to and know it would make the game even greater.
With that being said ladies and gentleman of the great internet think tank;
[u][i]Here's how the game goes[/i][/u]
Your options are:
Hunter (Void element)
Titan (Solar element)
Warlock (Arc element)
Grenades 1-3 descriptions
Special melee description
Super description
Talents: Is this the fast titan? Regenerating hunter? Armored warlock?
How many orbs does this generate, what does it do? How is it engaging to the player, fit into the play style. How is it different than the other two variations of Hunter/Warlock/Titan? These are all questions that Should be answered.
But the idea is this: To come down to a consensus on how these three final classes come house of wolves should be played.
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Trapping hunter FTW
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Warlock (Arc) •Melee is long range like knife throw except bolt of lightning. •Grenade is a similar to the others AOE with option to track like fallen arc weapons. •Ultimate some sort of shockwave similar to Titans arc ultimate except it's not a leap attack. Probably less regen but faster
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What about the solar titan? You'd think it would be rang-ey. I imagine these missing links in a way embody what is supposed to be weak about the other two elements.
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Solar Titan has armor lock The forums reset right back to halo reach