I could mess with spawns a bit. I would like some feedback on that across the maps.
How is everyone's feeling on his suggestion? I know that there is a huge advantage for the team who spawns on the high ground and that's the only thing I really hate about Hang 'Em High.
Also, I made updates to the mod:
- There are now grenades on the map, but there are half as many as default.
- The Rocket Launcher now has two rockets per clip like usual, but just those two rockets.
- I finished Hang 'Em High and Damnation for play on the server JacobGRocks is hosting
There is one problem with the mod right now. Since I can't edit how many plasma grenades you can hold, you can hold up to 4 plasmas when I'd like for only two. Plasmas are not very dangerous unless you're stuck in this mod, so you ought not worry too much about it. I will fix it once I can.
On that note, Raven, I'm having some trouble with using Eschaton. Apparently you can edit how many plasma grenades someone can hold, but for the life of me I can not figure out how to save it. It seems that everywhere I look it auto-saves, but it's not doing it for me. I can't find a save button anywhere. I know it's a very nooby problem, but I'm completely confused. >.>
I have one pretty controversial proposition for you guys. There is a lot of trouble with people simply using ARs to spam you down. Even with pistol as primary they're more inclined to use the AR. I was thinking that I could [i]possibly[/i] tune the shotgun just right to take over the Assault Rifle's role and make that the new secondary weapon. I know it might sound crazy, but I can see a less powerful shotgun being an [i]excellent[/i] replacement to the assault rifle; definitely with how the netcode works. You have to aim it to some degree and it's single fire so you can't spam it.
[Edited on 03.05.2012 10:38 PM PST]
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