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11/24/2014 4:54:22 PM
6

PARTY CHAT LAG - CHAT ISSUES

Is anyone else getting this extreme lag when in party chat? As soon as I try and join a party my game slows down to like 5fps and it kills the entire experience. Also been getting a lot of issues being able to chat with the fireteam it always says voice restricted due to NAT issues or whatever. Are they looking into this? We have trouble communicating during the Raid now because I can never hear anyone!

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  • Hi Destroyer, Thank you for reporting this. We are aware some players are experiencing lower frame rates after taking last week's update. Players have reported a potential workaround you can try as we continue to investigate. In some cases, refraining from using the Xbox One Party Chat app seems to resolve this issue. We apologize for the inconvenience and appreciate your patience as we continue our investigation.

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    • Edited by Spudcannons: 11/24/2014 4:58:34 PM
      Have had the same issue the last few days. Weird spikes in low fps, random server drops, loss of team chat ect. My rule of thumb is to blame comcast for everything network related

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      • Bump! Im in the same situation fix it bungie! Isnt our fault that ur game sucks this is a paid beta

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      • Has anyone heard when the frame rate issue might be fixed? This seems to be a rather serious problem that I thought Bungie would've addressed by now. All they've said is that "some" users were experiencing the issue and they were looking into it. That's BS in my opinion. As far as I know, every single Xbox one user has the problem. It really sucks not being able to party with friends and Bungie should act quicker to resolve it.

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      • Yes, Bungie has acknowledged that this is indeed an issue and are working to solve it. As for the NAT issue, I doubt that is going to be fixed any time son. That is strictly between you and your teammates due to separate connection conflictions.

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        • Yeah, xbone party chat lag is pretty common since the patch. Fireteam chat has always been a bit flaky for me, even before the last patch. Always seems someone can't be heard by everyone else with a group of 6. Having everyone leave the team and regrouping again some times 'fixes' it.

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