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Destiny

Discuss all things Destiny.
Edited by Ishigami: 10/26/2014 10:41:41 PM
282

Difficulty: Is anyone even playing this game without exploits on harder settings (Nightfall, heroic etc.)?

Yes

2970

No

2041

I’m am serious here. Is anyone playing the missions, strikes etc. on harder difficulty (Nightfall, lvl 28 Heroic etc.) the way they are “supposedly” designed? I can’t fathom this. Everything is killing you in basically one hit (or one hit and a gust). I mean how do you survive 4 Wizards and 3 Knights at the same time in the Summoning Pits while staying inside the room when everything needs just to look at you to kill you? I don’t think I am a bad player. If I do strike playlists I’m usually the one without any death while also having the most kills etc. I’ve been beating nightfall strikes and heroics for weeks… just not “the way they are meant to be played”. (tm Nvidia) To cut to the chase: I exploit the living crap out of the AI and terrain. By BlameItOnBrown: [quote]OP raises a good point, and I think many people may have missed it. Is it actually possible to run the nightfall/weekly strikes by actually playing the strike the way it was intended it to be played? Phogoth is a great example, because I don't know if it is actually possible to go into the final chamber with Phogoth on Nightfall, and not die once the high level minions spawn. Can anyone here say they have done it that way? If not, then isn't there something fundamentally wrong with the game's difficulty gradient?[/quote] Maybe I worded it poorly but its basically this.

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  • I don't really look up exploits for strikes, but at the same time my group usually cowered in fear from the Nightfall enemies when there is [i]any[/i] form of burn active. Or, rather, we used to. Now, without the threat of being insta-nuked into orbit, we're a bit less careful. The name of the game has always been "add control", and if you don't do that, as it was with Skolas, you won't succeed.

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  • I don't think exploiting is the worse thing ever. I do however play the strikes and such "how they should be played" because well.. I don't really like glitching and such personally. But I mean if you are "having fun" while playing XD sh** go crazy man enjoy ya self lmao

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  • I will use any exploit to benefit my fireteam throughout the nightfall strikes. they aren't easy. Say we do the nightfall without any exploits to help, actually play it the way it was designed to play, the rewards wouldn't be worth the amount of effort and struggle put in to complete the nightfall. I don't know about you guys but I haven't gotten anything useful from the nightfall strikes since the year 2 update. No exotics or even beneficial legendarys for that matter. In year one I loved that blue flame you would have for the week. Now though I wouldn't find it worth it to beat the nightfall with no exploits, hell even with exploits I barely find it to be worth it.

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  • Necrobump :)

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    • Edited by GouldBerg988: 11/24/2014 10:37:07 AM
      It is possible if you have the right gear. Void Burn and Atheons Epilogie maxed. Solar burn and Voc maxed etc. Most "legit" one (without terrainexploiting).i saw recorded ist this one: [url]https://www.youtube.com/watch?v=QUdmKZtlVUM[/url] But I highly doubt that it was his first try. Speedrunners tend to make it look easy to feel special/superior. Boils down to murder the boss as quickly as possible to minimize getting oneshot.

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    • Raids, Weekly Nightfalls, Heroics, they are all [b]far[/b] from impossible to complete "legitimately." If you seriously cant complete the raid or the infamous Phogath encounter without some sort of exploit, then you are not good at video games to be honest. Using the game mechanics (jumping, invisibility, gun types, grenades, supers, grouping, ....) gives you all the tools you need and more. [b]If the game wasn't challenging, what would be the point.[/b] It's pretty ridiculous that people are throwing fits about Atheon cheese getting patched, but even more so, the random teleporting. [b]The endgame material,[/b] at least in my opinion, [b]should present a CHALLENGE.[/b] That being said, if there is an exploit in the game, I will most likely utilize it. If it provides a quick, easy way to do something then I'm all for it, but you won't see me whining when it gets patched because it is obviously not supposed to be in the game.

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      • Mmm I solo nightfalls normally, but shit takes a hot minute, and man am I pissed when I die.

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      • Edited by MOJO ZOZO: 11/6/2014 2:43:14 PM
        If you mean playing in certain way like shooting in a room so that the arc burn doesn't kill me then yes. I'm sure mostly everyone else does too, but if you're standing out in the open and not in cover any more than 60% of the time with arc burn on, then you are foolish. But I don't consider this exploiting, it's playing smart.

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      • Don't worry my friend, you have 5 weeks to prepare yourself for Summoning pits Nightfall Strike. I'd get busy if I were you

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      • If you are on xb1, add me as a friend, I will help you through them. But weapons make a massive difference, particularly the damage type. GT - H0r5ey

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      • I think a lot of people missed a good point the OP is making. He's not condemning 'exploits', he admits to use them himself, we all do. Hiding in areas where no one can get you that were not made that way by design, but just missed by the QA,that is essentially an exploit. But isn't there something fundamentally wrong, if your finding encounters too difficult to do by the way their design intended, if you need to hide in a hole or under a platform and see out a boss battle avoiding all other minions, for the 50th time, is that really fun? is that really a test of our skill? If the difficulty scale allowed the battle to be winnable without being impossible, in a stand-up fight, involving[b] team-work and co-ordination[/b] ,that for me would be a whole lot more fun and rewarding. But at the same time for that to happen, they need to also be pro-active in fixing terrain exploits, because no one makes a fight more difficult by choice. and something fundamentally needs to change to force better team-work.

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      • A person hiding from a boss isnt an exploit. Avoiding a boss by being somewhere where you cant get shot is just playing the game safe. Especially if you solo you have to take defensive measures to avoid dying. It's just playing smart. [spoiler]Watch Bungie call playing the game smart an exploit now.[/spoiler]

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      • If you find yourself in a fair fight....... Your tactics suck.

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        • Define "exploit". If using the terrain and hiding from certain death is an exploit, then I exploit all the time. Don't see why standing in front of the boss and getting swarmed left and right by enemies is the "legit" way. Seems like the dumb way.

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          • Well 50 something percent of us are liars cuz there's no way your asses can take auto rifle fire rate of Nexus void bombs with void burn on. That shit hits my twice and I'm almost dead I'm a lvl 28 almost 29 and I had to cheese. And those minotaurs... Forget about trying to fight them they teleport next to you with a full void shield and one hit Melee you. And let's not forget one shot hobgoblins...

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            • Solo'd the nightfall the legit way. Used my warlock and three maxed void guns. Wasn't too bad. Yeah I died once and stood back up but I can do that... I am warlock

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            • hmmm using terrain and patterned AI's to your advantage? wow bro that is some serious issue you have in your head maybe all the strikes should be an open flat room where everything comes at you at once. is that what you want?

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              • I'm always playing on hard setting...took a bottle of viagra last week and can't shake the side affect away

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                • This game is full of exploits. It's a shame everyone has to rely on hiding and sniping for pretty much all the nightfall bosses. It's sickening. I hope bungie didn't intend for guardians to be such babies where we have to resort to hiding in a cave and sniping out of it so we don't die in one hit.

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                • I did this week's nightfall solo legit with no glitches. Here is a link to the last 5 minutes of my gameplay (All the in-game DVR would record) as proof. I will admit, this is only the third nightfall I could do completely legit without using some kind of exploit though (the others were the Cabal one and Sepiks).

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                  • if you can snipe them from a far its legit, cuz that's what snipers do shoot and hide, if you want to hide in a hole or underneath something, it is legit too. that's why they put that hole in it in the first place. if they didn't want you to use those things they would have put a stage that has 4 corners and nothing to hide on to.

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                  • The real question is who actually cares about a mission being done legitimately other than Bungie? Why should I seriously have high standards, high morality, and unquestionable integrity.... for a video game? Guys... it's just a game. If I want to exploit, then let me exploit. I'm not jailbreaking, I'm not messing with its coding, I'm literally just using my terrain to my advantage. I honestly don't even see how that can be considered as exploiting. It's like you guys want people to purposely put themselves at a disadvantage while trying to beat the mission. That's stupid.

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                    • I do what I need to do to get my loot.

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                    • TbH, I don't think the Nightfall was really designed with much care and balancing. I think it was just a hardcore thingy made to fill some gaps in end game play, just a thing developers went crazy with to give it a "hardcore feel". Kind of reminds me of some games with an "extreme mode", sometimes shit gets so hard you just can't do anything but make use of the game itself to win. Ever tried CoD 4 on hardest difficulty ? Shit was sometimes -blam!-ing impossble, it was painfully obvious there was no balancing or anything, just some damage values changed without care about particular situations where you just HAVE to take some damage to get to destination, and that damage gets you every single time. That's the feeling I get from soloing Nexus on Nightfall for example, this week was especially excruciating. I don't think it's an exploit to use the map to hide from a boss who throws hell storms non stop at your face. Doesn't mean I accept using the map to kill Atheon, he is not hard to kill when you are not retarded, you can get him without making him fall. Try killing the Nexus on Nightfall while running around it in circle like the level design wants you to.

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                    • Well, some of them are certainly difficult... but I've done all the content this game has legitimately a few times each. Admittedly, after I've proven to myself that I can do it the "intended" way once, then I have no problem "cheesing" them every other time. (Just an example of how I run Nightfall strikes) ----------------------------------------------------------------------------- As an example, me and two friends did the Nexus Mind strike on nightfall a few weeks ago or whenever. They were at the minimum level requirement to participate (25's I assume... but I can't remember right now XD) and I was a 27. We died about three times along the way to the boss fight. This was almost entirely because they would get DESTROYED by the higher level enemies... and I would do something stupid in an attempt to revive them. When we got to the boss fight, we cleared the room of the minotaurs and went up on top of one of the horizontal beams. From there, I told them to get into my "Spot of Supreme Safety" which is a little area jammed between the chamber wall, a column, and an over head rock. Now it has openings on both sides, and often gets grenades thrown into it... so they were far from safe in there. From that spot, it was their job to kill all the vex that they could see. And to revive me if I went down. They died about 10 times in total over the course of the fight, but we never all died together. Now, my job was to solo the boss. I did this by jumping and strafing left to right on the beam; dodging his shots while hip firing my scout rifle at him. This was the most dangerous job obviously, I got killed about every two to five minutes doing this... either by the boss, or the Vex. It took us about 30 minutes to beat the boss fight this way, but we knew we could do it. We were more concerned about a disconnect than actually dieing. XD [My point] ---------------- Nowadays... we run Nightfall's without much thought at all. I can't remember the last time we failed a nightfall, and when we do... it's because all three of us did something stupid, not because it's too hard for us. And even running the VoG on normal isn't all that difficult for me and my friends... Once we get past the first door, we can do it pretty easily with just three 28's. All that said, me and my friends are definitely hardcore gamers, racking up hundreds of hours in almost everything we play. So we may just be experienced... but I don't think anything here is too hard for the average player to do; save for the VoG on hard with this new update. XD [For comparison] --------------------------- Truth be told, I'm pretty sure Guitar Hero on expert is harder than any Nightfall strike. XD And that's coming from someone who's been playing Guitar Hero on expert for years. I've had to spend days practicing some of the harder songs in Guitar Hero... because it actually hurts if you try really hard for too long. Heck, one time I messed up my hand so bad... I had to wrap it up in bandages and not use it for a week, because I tore most of the muscles in it. XD By comparison, it only took me three hours to figure out the entirety of the Vault of Glass.

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                      • I don't think learning the limits of the game world and using them to your advantage is "exploiting" anything. Its called good strategy. Any idiot can run into the middle of a battle and die over and over again until he finally succeeds. If anything, you are exploiting the ability to respawn. If you use good tactics, and are smart about it, you can do it without needing to exploit excessive respawning thing.

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