I think most people that have commented already have the right idea. The Hand Cannon needs to be separate from the scout rifle more, and it needs to play to its strength..which should be manoeuvrability.
I would make it a specialised hip fire weapon, more damage so that head shots are less important then your movement speed while shooting, giving it the advantage over the autos. Maybe even the ability to fire while you are ascending with the double jump/lift/glide to give it the real manoeuvring edge.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.