When I was exploring through the Cosmodrome I came across the visual bug you see in the link. If you follow the path of the strike that was available during the beta, this is the room right after your ghost has to deactivate the 3 mesh layers to continue and right before you come to the area with the devil walker. I was just walking around the room checking for hidden loot crates and backed into the wall on the upper level. When I did this I felt my character hit a wall before I had gotten to the corner of the room on the left. When in that position all of the textures in front of me disappeared. It's nothing game-breaking, but I just wanted to do my part and make Bungie aware of this bug.