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#feedback

7/23/2014 5:54:43 PM
131

Toggle Flashlight

I know this may seem simple, but when walking through really dark areas, such as caves to look for chests, or hives to get xp and such, it'd be nice to be able to turn on a light. I am aware of Ghosts ability that when you toggle him, he scans around and you get a small and quick view of the room. What I would like is to have a solid light trust turns on and off to the players will, not at certian points.
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  • Here is an idea, create a scenario where the area has a bit of faltering nuke residue left over ionizing electronics. This would cause the flashlight to "falter" and dim or even go off periodically with a slow strobe light effect, causing the player to have to stop and identify targets through sound as it would affect energy weapons, ghost systems etc. might make it interesting in pitch darkness for a short time

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