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Edited by Marek P: 7/21/2014 2:07:22 AM
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Some other stuff - More control options for vehicles. An option to make boost R2 and fire L2 would be appreciated. - Turret controls are clunky. When you're in a turret, R2 works as zoom in as well as shoot while L2 does nothing. If I would want to zoom in without shooting, I would need to awkwardly press R2 halfway in. My suggestion would be to have L2 be aim and R2 be shoot. As well as having an option to switch these controls. - Vehicles on the moon map are way to powerful. Sure there are a lot of things to combat them; Turrets, supers, heavy weapons and so on, but these things are so rare anyways that most of the time you'll run into a vehicle without them. I'm not saying give us the ability to hijack vehicles like in Halo to balance them out (because I read in interviews that Bungie doesn't want that.) but at least don't allow vehicles to be able to capture control points. Have the driver have to get out of his vehicle otherwise they can just sit in them the entire match and just dominate the field. - Not as big of an issue as the other ones but the hand cannons are a bit too weak in my opinion. I haven't seen anyone use them in multiplier for this reason. - Not a bad thing but a suggestion. Since slow walking in the tower is really badass, there should be a button dedicated to it. Since R3 doesn't do anything in the Tower, my suggestion would be to have it where when you press R3, your maximum speed when you push the left stick forward would be regular walking speed. If you press R3 again, you can go back to running. This will fix having to carefully push the left stick up just a bit and keep it in that precise, sweet spot when you want to walk in the Tower. Not really sure how many people would use this feature but I definitely would!
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  • cool, thatted be good too! the moon vehicles are really strong, i lost alotta bases because a tank was guarding it. Also, just weird feature for PS4, How bout the voice of Ghost come out of the controller speaker?

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