[quote][b]Posted by:[/b] nesteggfailure
[quote][b]Posted by:[/b] Zealot Tony
Any Flood which get back up from after you think you've killed them and them then getting you from behind.[/quote]
Ha ha. That is an awesome phenomenon. Also great is the way carrier forms don't necessarily explode when a grenade sends them flying etc. I can see where players would hate the Flood for such aspects. [/quote]CE Carriers were the best. You could use them to kill other Flood, they came so fast, they could be used [i]effectively[/i] as a substitute for grenade launching, produced massive chain reactions. Plus, there could be so many of them at one time. It was especially fun moving the Carrier around before it landed.
H2 Carriers were just lame. There was a shortage of them, they're slow, they rarely appear near combat forms. They're just like H3 plasma grenades. They lack versatility.
H3 Carriers were lame in combat (and even easier to kil) but at least they had some uses. I created Half Flood thanks to their pathetic movement speed + spawning high amounts of Infection Forms. If they were like in CE, it wouldn't be possible. Also, they can jump impressive distances for a Carrier in certain circumstances. I created [url=http://www.youtube.com/watch?v=RZlY2gcWHyg]a Flood army[/url] thanks to their contribution. And they're useful for keeping Arbiter down (or he'll get back up).
[quote][b]Posted by:[/b] Zealot Tony
[quote][b]Posted by:[/b] nesteggfailure
Ha ha. That is an awesome phenomenon. Also great is the way carrier forms don't necessarily explode when a grenade sends them flying etc. I can see where players would hate the Flood for such aspects.[/quote]
Hehe, so fun to see with grenade chain reactions and anywhere up to ten carrier forms at one time; yet so irritating at the same time.[/quote]I love [url=http://www.youtube.com/watch?v=PZDPDtKC3cg]launching them[/url]. If only there were Flood combat forms down there... then this would be practical. The most lethal artillery.
[Edited on 07.23.2012 4:11 AM PDT]
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