If it is a mmofps, please do not make it have custom loadouts where you have to progress in rank to get a different or better gun, perk, etc.
This stuff is literally killing FPS gaming for me and I really am having a hard time finding a new FPS game that doesn't have these things in their multiplayer. I am having a hard time finding a FPS game that really stands out anymore.
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[quote][b]Posted by:[/b] SkilPhil Frankie said he didnt want visible ranks because it encourages cheating and boosting, although they will be adding a visible rank viewable only on Waypoint soon.[/quote]There's always going to be cheating, cheesing, boosting, and so on and so forth so long as you have any sort of visible statistic. People still hold the objective to boost their kill to death ratios. People play Infection to bring that number up. There's plenty of stuff that goes on. The solution isn't to hide ranks, either in game or hiding it away on some obscure part of your stat tracking website, you need to design your system so that it is as resilient to metagaming as it possibly can be. I can't imagine that in the four years since Halo 3 that there hasn't been any innovations with ranking systems which could help prevent nefarious cheating.