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#Community

12/1/2012 2:24:12 AM
57

Bungie please do me a favor while making your game.

If it is a mmofps, please do not make it have custom loadouts where you have to progress in rank to get a different or better gun, perk, etc. This stuff is literally killing FPS gaming for me and I really am having a hard time finding a new FPS game that doesn't have these things in their multiplayer. I am having a hard time finding a FPS game that really stands out anymore.

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  • [quote][b]Posted by:[/b] Verachi I think Halo 3 had the best ranking system, it catered to competitive and casual players. There is a reason why Halo 3 has been on the top 20 almost every month since its been out. Just look at Reach it's not that old and it's already falling off the chart.[/quote]So long as Reach remains above Halo 3 both of their populations prove nothing we don't already know. Reach, the more newer version always had more players than Halo 3. 3's longevity definitely speaks to its quality but it's because it's the original Halo on the 360 and some people always stick with the original. Combine that with Halo's big fanbase and that tiny minority still eclipses many other games. [quote]On Bungie's next game I think it would be good if they had pretty much the same ranking system Halo 3 had. Have a handful of playlists for competitive players (Ranked) and social for the casual players. And as far as unlocking armor etc, they would make it so you can unlock everything from the social playlist. The ranking playlists wouldn't unlock anything it would just be there so you can rank up and play with people that are close to your skill level. Halo 2 also had a good ranking system, H3's is very similar to it. Halo 2 owned any game on xbox originals and I believe the ranking system helped with that. [/quote]No no no, Halo 3's was toxic to casual players. It forced casual players into being competitive at some level. IMO Halo 3 had the most popular ranked experience for absolutely terrible reasons. You give anonymous people a skill based ranking against other anonymous people and it bred a really unpleasant online atmosphere. You couldn't escape from it. Lobbies, forums, fileshares... everywhere was filled with people obssesing over their trueskill E-peen. It's probably, in my opinion, why arena failed. Only a very tiny minority cared about their own personal rank aspect and they way they got people to care in 3 was by forcing it on everyone so that you had it whether you wanted it or not. So if Destiny has some form of ranking system involved in it it's a lesser of two evils to keep it isolated and low population for those that want it instead of poisoning the community as a whole to make it more mandatory to avoid being trolled and flamed.

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