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11/18/2012 8:27:28 PM
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Depends on how it works with the game. If a game is 8-bit, I do not care. If its 3D and it looks like it should be on the original Playstation, I do care. If it's done by a small studio or a few people I cut them a bit of slack. If it's done by a subsidiary of a conglomerate and is just plain lazy, I do care. It's all circumstantial. Example: Shadows in Assassin's Creed III are -blam!-. Terrible. Embarrassingly bad. And add to a big list of reasons why the game was clearly rushed. This is not fine. Shadows in Minecraft are equally unimpressive but it's worked on by a small team, runs in Java, and it fits the overall blocky feel of the game. This is fine. © [Edited on 11.18.2012 12:31 PM PST]
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