For the way they have spaced out content for Halo 4. By the time I had finished the campaign on Normal and Legendary, spent a lot of time on the holo deck, and played the first two episodes of Spartan Ops, roughly three weeks had passed. Then Spartan Ops Episode Three came out, blew me away, and guaranteed my return to the mode in the following weeks in which I had very similar experiences. In the downtime I spent countless hours in Forge... uh... forging... a space station.
This is starting to seem more like a log than what it was meant to be but my point is I never ran out of things to do. I still had so much to do and had barely scratched the surface of the game.
Now the first season of Spartan Operations is over, and in that downtime they are releasing Crimson. It just crossed my mind today how content I am with all the... content and how well all that content has been spaced apart. I do not know if this was meticulously thought over in development, or if it just happened by itself, but it seems quite elaborate. Anyway.
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I don't have much against the Single Player, but the multiplayer needs fixing in a ton of places. As someone who prefers Human vs. Human combat more than Human vs. AI combat, I do not like Halo 4.