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10/3/2012 2:40:46 PM
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Halo 4 is Halo Reach (rant)

If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more. Armor abilities [i]again[/i]? instant, but -blam!- and useless camp promoting camouflage? X-RAY vision? WTF? May as well just tear down all the walls in every map. And the only thing a jetpack does for you is gets you killed faster. In stead of being in view of 1 player, let the whole team see you: great! Well if you guys enjoy sprinting on command, whatever. SO much focus on the little dumb things nowadays. Infection gametypes is like the new MLG; there is so much emphasis on this [i]sideshow[/i]. Don't we want quality arena competitive slayer? Don't we want games where map control and team work are essential factors in matches? I swear since the release of Reach everything's been a one man show, encouraging people to give others the middle finger when asked to play cooperatively. Oh and sprint is one of the factors contributing to that. Again, this game is (like Reach) always focusing on how to boost your ego. Reach wanted to make you feel special with all of your little perks and armor abilities to help you play "the way you want." Not to mention all of the emphasis on cool shiny customizeable armors. It's been catering to kids, I swear. Halo 2 had it perfectly fine with just being able to change colors and species. Halo 3 had a limited set which was alright; back then Bungie didn't need to focus so much on trivial things like different visuals to keep their community entertained. [i]*cough competitive play cough*[/i] And can someone tell me where in the hell the flood is coming from? Clearly I missed something because last I heard Cortana told us the flood was wiped out. Not to mention they look completely retarded now. /endrant for now Edit: [b]A lot of people seem to defend armor abilities in that if they had been implemented differently, and/or had tweaks to them, they would have been a much more positive addition to the series' multiplayer aspect. I'd like an idea of these "changes" people keep refuting. [i]Convince the skeptics![/i][/b] [Edited on 10.09.2012 5:48 PM PDT]
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  • [quote][b]Posted by:[/b] KaTaNaSaMuRaI09 [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] THOMSY99 I do think Halo 4 will be much like REACH. But I like to look at it this way. Look at Halo 3 and Halo 2. Halo 3 was Halo 2 improved. Lets just hope Halo 4, is Halo REACH improved. And we can all be happy. I was hoping that Halo 4, would be Halo 3 imrpoved. Which would had been amazing, so lets hope this Halo 4 can do as well as Halo 3 if not better. It deserves to.[/quote] I agree. Good positive thinking. It's just that the turn Reach took with the series is a permanent stay away from the main formula that entailed the first 3.[/quote] Halo 4 looks like Halo 2 with Reach elements, but better implemented IMO. And the core gameplay looks like an improved Halo 2, and the aiming is actually skillful, unlike Halo 2's. Halo 4 will be the best Halo yet! I personally thought Halo 3 was a slower downgraded version of Halo 2 with bad story (in comparison) and bad maps (in comparison), but hey at least, it doesn't have those glitches, and modders Halo 2 had, and atleast it doesn't have tons of aim assist, bullet magnetism, and large hitboxes. But overall Halo 2 is my favorite Halo game.[/quote] Not having "tons of aim assist, bullet magnetism, and large hitboxes is part of what made Halo 3 feel "slower." But I can't imagine how it would classify the game as a downgrade. Halo 2's gameplay felt really unpolished and rigid giving. Halo 3 just improved every aspect, IMO. I said something similar in a previous post. but w.e [quote]The real difference between Halo 2 and Halo 3 is that Halo 3 was all around more polished. It simply improved everything that Halo 2 offered, and expanded. Hit boxes were fixed (more exact), aim assist toned down, no bullet magnetism, cleaner motions, and it just felt all around more dynamic. Halo 2 felt rigid in the sense that gameplay was inflexible and less dynamic. The smallest things like a little recoil of a sniper shot in Halo 3 aggregate to make an all around better feel. It's just...cleaner. Hard to describe, really. So in the end, if someone who has never played Halo 3, played Halo 2, they would end up preferring Halo 3 to Halo Reach once they've given each a shot. They are much more similar in game design and mechanics when compared to Reach. Going from Halo 3 to Halo 2 might feel like a drop back but going from any of the Halos to Halo Reach is just skipping to another series really.[/quote] ^ a previous post I made in this thread. [Edited on 10.03.2012 9:08 PM PDT]

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  • [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] Dragonzzilla [url=http://assets.diylol.com/hfs/dd0/afd/bb2/resized/spiderman-meme-generator-cool-story-but-what-s-your-point-exactly-71b51b.jpg]These[/url] [url=http://img.neeerd.com/37727/37727-13-casero-spiderman-meme-imitaciones.jpg]Are[/url] [url=http://assets.diylol.com/hfs/f1a/b7c/dbe/resized/spiderman-meme-generator-for-the-love-of-god-stop-being-such-a-faggot-0132b0.jpg?1306435168.jpg]My[/url] [url=http://memebook.net/wp-content/uploads/2012/06/old-spiderman-meme.jpg]Thoughts[/url] [url=http://images.memegenerator.net/instances/500x/9385586.jpg]Exactly[/url][/quote]You're quite frankly the biggest moron if you can't figure out what my topic is about and what my point is. The answer to both (almost) of these is even in my thread title. [b]Oh and was the single F.ck that you gave to me the ability you had to post in my thread?[/b][/quote]Pretty much. All I heard was rage and complaining.

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  • [quote][b]Posted by:[/b] MongotheRed I'm going to say this just for certain people. You know who you are... OT: If you don't like it, don't buy it.[/quote] But what if they only dislike the multiplayer? :(

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  • [quote][b]Posted by:[/b] Cay330 [quote][b]Posted by:[/b] derka derka Halo 4 and Halo Reach are two different games. Typical gamer, judging a game before they've even played the finished product.[/quote] Halo Reach signalled a major move away in the series from the simple gameplay where there were not many factors to a game other than hard teamwork, power weapon locations & objectives to one where there's far less need for map control & one that's FAR more similar to this CoD style (because it is CoD style, that's what made it uber-mainsteam on consoles) of just run around the map getting kills individually & focussing on the objective far less (if there is one).[/quote]Reach had to move away from the simplicity of the original Trilogy to keep the franchise from going stale and failing. If Bungie just kept on making minor tweaks to their previous games, then people would eventually get bored with the multiplayer. Now while their approach to doing so may have not had the best results, they had to do this in order to keep the franchise fresh. And Reach definitely does not have a CoD style to it; they are two completely different games. Now if you want to see a rip off go check out Crysis 2's multiplayer. [Edited on 10.03.2012 8:17 PM PDT]

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  • With Reach I disliked the maps, the broken flow of gameplay, and gimmics. Everything in Halo 4 looks better balanced and the maps for the most part appear to be better designed for the sandbox. Less broken flow to jetpack and sprint with more focus on gun on gun action. Halo 3 is my favorite halo game and I doubt that will change, but I have high hopes for Halo 4. [Edited on 10.03.2012 8:11 PM PDT]

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  • I'm going to say this just for certain people. You know who you are... OT: If you don't like it, don't buy it.

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  • [quote][b]Posted by:[/b] Cay330 [quote][b]Posted by:[/b] derka derka Halo 4 and Halo Reach are two different games. Typical gamer, judging a game before they've even played the finished product.[/quote] Halo Reach signalled a major move away in the series from the simple gameplay where there were not many factors to a game other than hard teamwork, power weapon locations & objectives to one where there's far less need for map control & one that's FAR more similar to this CoD style (because it is CoD style, that's what made it uber-mainsteam on consoles) of just run around the map getting kills individually & focussing on the objective far less (if there is one). It's not a healthy mix for 'core' Halo players & doesn't lend itself to high longevity, just compare Reach's current players at its current time in the lifecycle to H3's players 2 years after it came out. [quote][b]Posted by:[/b] GodZillla the original halos were never just about teamwork ...they supported the lone wolf...halo4 is more about teamwork than any other halo game [/quote] That's bullcrap. Two competent people working together in H3 can take down a team of 7 incompetents easily in an objective gametype. The same cannot be said for Reach, due to the lower movement speed, worse spawns & a game which just doesn't lend itself well to teamwork anywhere near as much as 3 or 2 does.[/quote] i didnt say anything about reach ...i said 4 ..which is making a special effort to more clearly define player roles ...you cant even drop the flog for instance ...they are trying to introduce more class based elements to stop people from being too well rounded

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  • [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] THOMSY99 I do think Halo 4 will be much like REACH. But I like to look at it this way. Look at Halo 3 and Halo 2. Halo 3 was Halo 2 improved. Lets just hope Halo 4, is Halo REACH improved. And we can all be happy. I was hoping that Halo 4, would be Halo 3 imrpoved. Which would had been amazing, so lets hope this Halo 4 can do as well as Halo 3 if not better. It deserves to.[/quote] I agree. Good positive thinking. It's just that the turn Reach took with the series is a permanent stay away from the main formula that entailed the first 3.[/quote] Halo 4 looks like Halo 2 with Reach elements, but better implemented IMO. And the core gameplay looks like an improved Halo 2, and the aiming is actually skillful, unlike Halo 2's. Halo 4 will be the best Halo yet! I personally thought Halo 3 was a slower downgraded version of Halo 2 with bad story (in comparison) and bad maps (in comparison), but hey at least, it doesn't have those glitches, and modders Halo 2 had, and atleast it doesn't have tons of aim assist, bullet magnetism, and large hitboxes. But overall Halo 2 is my favorite Halo game. [Edited on 10.03.2012 8:09 PM PDT]

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  • [quote][b]Posted by:[/b] THOMSY99 I do think Halo 4 will be much like REACH. But I like to look at it this way. Look at Halo 3 and Halo 2. Halo 3 was Halo 2 improved. Lets just hope Halo 4, is Halo REACH improved. And we can all be happy. I was hoping that Halo 4, would be Halo 3 imrpoved. Which would had been amazing, so lets hope this Halo 4 can do as well as Halo 3 if not better. It deserves to.[/quote] I agree. Good positive thinking. It's just that the turn Reach took with the series is a permanent stay away from the main formula that entailed the first 3. [Edited on 10.03.2012 8:05 PM PDT]

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  • [quote][b]Posted by:[/b] lime013 [quote][b]Posted by:[/b] A 3 Legged Goat [quote][b]Posted by:[/b] Ben2974 If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more.[/quote] I didn't hate Reach because it changed. I hated Reach because the change was poorly designed, contradictory, and ultimately led to a frustrating and punishing experience. If Halo 4 does what Reach tried to do better, then I will enjoy it. [/quote]I view Reach as the stepping stone(s) to a further evolved Halo. No one could get something that is as complex as bloom or armor abilities right on the first time.[/quote] You make a good point, but so wish Bungie got it right the first time. I think I would only need to change 5 things in REACH, and I would be perfectly happy.

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  • [quote][b]Posted by:[/b] A 3 Legged Goat [quote][b]Posted by:[/b] Ben2974 If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more.[/quote] I didn't hate Reach because it changed. I hated Reach because the change was poorly designed, contradictory, and ultimately led to a frustrating and punishing experience. If Halo 4 does what Reach tried to do better, then I will enjoy it. [/quote]I view Reach as the stepping stone(s) to a further evolved Halo. No one could get something that is as complex as bloom or armor abilities right on the first time.

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  • [quote][b]Posted by:[/b] Phoenix Phire13 The main issues with reach was the sluggish movement, bloom, and some of the armor abilities. AL stopped gameplay completely. Sprint users being unaffected by fire allowed easy getaways. On the other hand, many AA were pretty useless. Jetpack made you a big floating target. AC made you invisible while raising a red flag to anyone looking for you. Hologram was completely useless. I feel that if 343i is able to improve gameplay movement (which, based on the video, it seems like they have), reduce bloom (again, which it appears they have), and better improve AA balance (which we can't really know yet until we get our hands on the game), Halo 4 will be more on-par with Halo 3. Also, I [i]like[/i] being able to tune my experience, call me an idiot for liking CoD, but I love the perks and customization in the games. TBH, the only really game changing perk in CoD that comes to mind is Assassin, which Halo 4 doesn't really have an equivalent of. Perk systems aren't as incredibly rock/paper/scissors as many Halo fans are lead to believe. The problem with the argument that Halo 4 will be bad because it shares features with Reach (which was pretty bad), is that the problem with Reach wasn't AAs themselves, it was poor AA balance along with many other game-slowing decisions. [/quote] Nice reply, I don't have a problem with COD, I do hate Black Ops, and that COD is being milked for its worth. COD has some cool features, i do hope like BF3, Halo 4 shows you when you die, perks the player had that killed you.

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  • I do think Halo 4 will be much like REACH. But I like to look at it this way. Look at Halo 3 and Halo 2. Halo 3 was Halo 2 improved. Lets just hope Halo 4, is Halo REACH improved. And we can all be happy. I was hoping that Halo 4, would be Halo 3 imrpoved. Which would had been amazing, so lets hope this Halo 4 can do as well as Halo 3 if not better. It deserves to.

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  • [quote][b]Posted by:[/b] MickelPickel The game is gold. No use complaining now; nothing will be changed between now and November 6th.[/quote] Finally, I can sleep safe tonight knowing smart people exist.

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  • [quote][b]Posted by:[/b] Phoenix Phire13 The main issues with reach was the sluggish movement, bloom, and some of the armor abilities. AL stopped gameplay completely. Sprint users being unaffected by fire allowed easy getaways. On the other hand, many AA were pretty useless. Jetpack made you a big floating target. AC made you invisible while raising a red flag to anyone looking for you. Hologram was completely useless. I feel that if 343i is able to improve gameplay movement (which, based on the video, it seems like they have), reduce bloom (again, which it appears they have), and better improve AA balance (which we can't really know yet until we get our hands on the game), Halo 4 will be more on-par with Halo 3. Also, I [i]like[/i] being able to tune my experience, call me an idiot for liking CoD, but I love the perks and customization in the games. TBH, the only really game changing perk in CoD that comes to mind is Assassin, which Halo 4 doesn't really have an equivalent of. Perk systems aren't as incredibly rock/paper/scissors as many Halo fans are lead to believe. The problem with the argument that Halo 4 will be bad because it shares features with Reach (which was pretty bad), is that the problem with Reach wasn't AAs themselves, it was poor AA balance along with many other game-slowing decisions. [/quote] I hate COD, but I still like the customization COD has, because I'm a huge RPG fan.

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  • To be honest it looks like Halo 2 with Reach elements but implemented better. And weapons look beastier, more powerful, cooler, and more balanced. And there's hardly any aim assist mechanics, unlike Halo 2. [Edited on 10.03.2012 7:48 PM PDT]

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  • No, no it isn't.

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  • The main issues with reach was the sluggish movement, bloom, and some of the armor abilities. AL stopped gameplay completely. Sprint users being unaffected by fire allowed easy getaways. On the other hand, many AA were pretty useless. Jetpack made you a big floating target. AC made you invisible while raising a red flag to anyone looking for you. Hologram was completely useless. I feel that if 343i is able to improve gameplay movement (which, based on the video, it seems like they have), reduce bloom (again, which it appears they have), and better improve AA balance (which we can't really know yet until we get our hands on the game), Halo 4 will be more on-par with Halo 3. Also, I [i]like[/i] being able to tune my experience, call me an idiot for liking CoD, but I love the perks and customization in the games. TBH, the only really game changing perk in CoD that comes to mind is Assassin, which Halo 4 doesn't really have an equivalent of. Perk systems aren't as incredibly rock/paper/scissors as many Halo fans are lead to believe. The problem with the argument that Halo 4 will be bad because it shares features with Reach (which was pretty bad), is that the problem with Reach wasn't AAs themselves, it was poor AA balance along with many other game-slowing decisions.

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  • [quote][b]Posted by:[/b] A 3 Legged Goat [quote][b]Posted by:[/b] Ben2974 If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more.[/quote] I didn't hate Reach because it changed. I hated Reach because the change was poorly designed, contradictory, and ultimately led to a frustrating and punishing experience. If Halo 4 does what Reach tried to do better, then I will enjoy it. [/quote] Also, the gametype "Flood" it's only to play online and in custom games.

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  • I don't even like Halo 4 and I think your post was -blam!- stupid.

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  • You're post is just a complete mess, OP. I don't even want to argue back anymore. Go and do more research before crying.

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  • I semi-agree, its like saying Majoras Mask is Ocarina of Time

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  • [quote][b]Posted by:[/b] SilentA98 I'll play what I like. I think halo 4 looks better than reach and thats my opinion. Why do all the people who hate reach and halo 4 feel so prominant that their opinion should be accepted by everyone?[/quote] I'm certainly not asking anyone to follow my lead on the issue. Blowing off steam (ranting) is all i'm doing here. Good conversation usually follows with these kinds of threads. I enjoy making and reading opinion threads.

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  • I'll play what I like. I think halo 4 looks better than reach and thats my opinion. Why do all the people who hate reach and halo 4 feel so prominant that their opinion should be accepted by everyone?

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  • I like Reach. Halo 4 is even better. Seems good to me.

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  • [quote][b]Posted by:[/b] Dragonzzilla [url=http://assets.diylol.com/hfs/dd0/afd/bb2/resized/spiderman-meme-generator-cool-story-but-what-s-your-point-exactly-71b51b.jpg]These[/url] [url=http://img.neeerd.com/37727/37727-13-casero-spiderman-meme-imitaciones.jpg]Are[/url] [url=http://assets.diylol.com/hfs/f1a/b7c/dbe/resized/spiderman-meme-generator-for-the-love-of-god-stop-being-such-a-faggot-0132b0.jpg?1306435168.jpg]My[/url] [url=http://memebook.net/wp-content/uploads/2012/06/old-spiderman-meme.jpg]Thoughts[/url] [url=http://images.memegenerator.net/instances/500x/9385586.jpg]Exactly[/url][/quote] You're quite frankly the biggest moron if you can't figure out what my topic is about and what my point is. The answer to both (almost) of these is even in my thread title. Oh and was the single F.ck that you gave to me the ability you had to post in my thread?

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