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#Halo

7/23/2012 8:54:02 PM
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If you could fix one thing for Halo 3 what would it be?

I would fix the host connections.
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#Halo #Halo3

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  • Connection and cheaters.

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  • Hitscan BR with tighter spread. If not hitscan, than at least a significantly higher-velocity BR.

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  • [quote][b]Posted by:[/b] ShootyNinja95[/quote] There's always loopholes. Even if they tried to prefect it, people would find a way around it. [Edited on 10.13.2012 11:46 AM PDT]

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  • It would be nice to have a working banhammer for boosters,derankers and all the other cheaters

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  • [quote][b]Posted by:[/b] swvjdirector I would remove the random spread on the BR.[/quote]I agree with this. The spread should be consistent and projectiles should remain though. I like realism and leading your shot, but random spread ruins gameplay for realism. You could give it a consistent spread (maybe based on recoil). This would be the perfect medium IMO. Keep projectiles and not hitscan. Maybe make it so the bullets travel to the same spot, but not together so hitscan won't work. That means in a split second you could get hit by one shot and doge the other two if you are in the middle of a strafe. I just don't understand why people want hitscan. There is no point for 3 shots if it's hitscan. Might as well just put in the DMR then. Also, improved netcode would help as well. As far as campaign, I would improve the Guilty Spark battle. For this I would make it a fight with other Sentinals and Guilty Spark. He would have more health than them, but it wouldn't just rely on Lasering him. Also, I'd change the AI on the scarab on The Storm. The Scarab battle on The Ark and The Covenant are fun and work great, but the Scarab on The Storm seems oblivious to you when you get up high. I would fix that. Also, I would add the levels cut like Guardian Forest and (the other level escapes my memory). I would improve Tsavo Highway because it's the worst level IMO. The final battle on Tsavo Highway is good, but you can avoid all the vehicles by climbing the mountain and destroying one of the Wraiths. Also, I would make floodgate longer. It was obviously the shortest level in the game and I love flood missions. I would have added the ability to use Active Camo while playing as Arbiter. Also, I would make Legendary much harder (more health and do more damage). Heroic and Legendary feel the same. Heroic is fine (the way halo is meant to be played) and suppose to be cannon, but Legendary is meant to be unfair. For multiplayer maps I would fix Blackout (open library and remove the stupid railing and pillars, fix lines of sight and jumps)...and fix Citidel (the pillars and weird jumps spots) to make it more competitive. I guess I'd also put more Map specific gametypes in the playlists. I mean things like Objective Highground would appear more than Highground would in Slayer. Also, I would make Guardian appear more with Oddball and FFA and only with BRs or Shotty Snipes in Slayer. For customs just give us the ability to start with any weapon. We had to resort to finding mods to play gametypes like Beam and Snipes. Edit: +Add weapon ammo crates as forgable object +Add autosentry and invincibility equipment to forge. [Edited on 10.13.2012 11:45 AM PDT]

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  • [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] shortD42 is aBK [quote][b]Posted by:[/b] path1k higher ROF for the pistol[/quote] No.[/quote]Obviously, a fast RoF for the pistol would break Infection (like in Reach). But how would it break the campaign? Though I think it'd be better to just give it a scope, since it's already accurate with decent range...[/quote] I agree with the scope, but it's a 3 shot kill dual wielded so fast rate of fire would make it OP. Unless you made it weak like the ODST pistol. [Edited on 10.13.2012 11:21 AM PDT]

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  • The lag annoys me!

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  • Use of Other elite ranks. Specifically Ultra, Zealot, and Councilor

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  • Also, maybe moar cowbell?

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  • Dedicated servers.

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  • [quote][b]Posted by:[/b] ChemicalEnvy Remove the factor of having to lead your shots and actually make the damn weapons hitscan[/quote]

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  • [quote][b]Posted by:[/b] shortD42 is aBK [quote][b]Posted by:[/b] path1k higher ROF for the pistol[/quote] No.[/quote]Obviously, a fast RoF for the pistol would break Infection (like in Reach). But how would it break the campaign? Though I think it'd be better to just give it a scope, since it's already accurate with decent range...

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  • [quote][b]Posted by:[/b] path1k higher ROF for the pistol[/quote] No. [quote][b]Posted by:[/b] ChemicalEnvy Remove the factor of having to lead your shots and actually make the damn weapons hitscan[/quote] No.

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  • higher ROF for the pistol

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  • The competitive scene is what draws me to it and back every time I think I might want to leave after a few bad games. Also, the ranking system is GREAT. I like it, and I accept it all.

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  • I'm sure I've already posted in this thread, but connection.

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  • The horrible netcode.

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  • I would add population.

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  • Replace Matchmaking with custom firefight Playable brutes

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  • Graphics.

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  • [quote][b]Posted by:[/b] killing4justice [/quote] Acronym for Network Code. The part of a game or application that handles the communication between the clients, server and/or peers.

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  • [quote][b]Posted by:[/b] Opinion The netcode.[/quote] Netcode?

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  • [quote][b]Posted by:[/b] Opinion The netcode.[/quote] this.

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  • The community.

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  • The netcode.

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  • Certain weapons need to be a lot more powerful, like rockets. [Edited on 07.31.2012 4:13 AM PDT]

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