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7/31/2009 1:42:41 PM
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[quote][b]Posted by:[/b] M_Jocke [quote][b]Posted by:[/b] cameo_cream a game engine and a graphic CARD not engine are tottaly different, they used the same PROGRAMMING GRAPHICS in the orginal game as they did with the rest, i am pretty sure, a GRAPHICS CARD is what enables the view quality of the game, bungie (i think) used the same sort of programming engines (graphic design) to do halo 1 the same as halo 3 just because it looks better (as i said before) does mean it was a different programming graphics engine. e.g the helemts heads etc in halo1 are squarish this is much the same in halo 3 but on a lesser scale, the graphics card in the old xbox was i think about 256MB and the one currently in the 360 is about 512MB THIS IS WHAT MAKES THE DIFFERENCE NOT THE PROGRAMMING GRAPHICS ENGINE, THAT HAS ONLY A SLIGHT EFFECT ON THE OVERALL OUTCOME OF THE QUALITY OF THE PICTURE[/quote] As Ive said before, I dont know how they're handling their engine, but Im sure that they upgraded their graphics engine, there are so many new features that werent possible on the old xbox, the old xbox "only" handles DirectX 8.1 and the 360 handles DirectX 9, I know that there were alot of new rendering techniques for DirectX 9, so I belive they had to rewrite some part of the graphics engine for Halo3 atleast :) [/quote] I dont know the significance of what the DirectX Programs do, but I sure know they are vital. [b]But[/b] they aren't what runs the whole graphics. Also my computer has DirectX 10. My computer pawns Xbox's... Hehe
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